EggVertex

from panda3d.egg import EggVertex
class EggVertex

Bases: EggObject, EggAttributes

Any one-, two-, three-, or four-component vertex, possibly with attributes such as a normal.

Inheritance diagram

Inheritance diagram of EggVertex

__init__(*args, **kwargs)
assign()

C++ Interface: assign(const EggVertex self, const EggVertex copy)

/**
  • Copies all properties of the vertex except its vertex pool, index number,

  • and group membership.

*/

clearAux()

C++ Interface: clear_aux(const EggVertex self) clear_aux(const EggVertex self, str name)

/**
  • Removes all auxiliary data from the vertex.

*/

/**
  • Removes the named auxiliary data from the vertex.

*/

clearGrefs()

C++ Interface: clear_grefs(const EggVertex self)

/**
  • Removes all group references from the vertex, so that it is not assigned to

  • any group.

*/

clearUv()

C++ Interface: clear_uv(const EggVertex self) clear_uv(const EggVertex self, str name)

/**
  • Removes all UV coordinate pairs from the vertex.

*/

/**
  • Removes the named UV coordinate pair from the vertex, along with any UV

  • morphs.

*/

clear_aux()

C++ Interface: clear_aux(const EggVertex self) clear_aux(const EggVertex self, str name)

/**
  • Removes all auxiliary data from the vertex.

*/

/**
  • Removes the named auxiliary data from the vertex.

*/

clear_grefs()

C++ Interface: clear_grefs(const EggVertex self)

/**
  • Removes all group references from the vertex, so that it is not assigned to

  • any group.

*/

clear_uv()

C++ Interface: clear_uv(const EggVertex self) clear_uv(const EggVertex self, str name)

/**
  • Removes all UV coordinate pairs from the vertex.

*/

/**
  • Removes the named UV coordinate pair from the vertex, along with any UV

  • morphs.

*/

compareTo()

C++ Interface: compare_to(EggVertex self, const EggVertex other)

/**
  • An ordering operator to compare two vertices for sorting order. This

  • imposes an arbitrary ordering useful to identify unique vertices.

  • Group membership is not considered in this comparison. This is somewhat

  • problematic, but cannot easily be helped, because considering group

  • membership would make it difficult to add and remove groups from vertices.

  • It also makes it impossible to meaningfully compare with a concrete

  • EggVertex object (which cannot have group memberships).

  • However, this is not altogether bad, because two vertices that are

  • identical in all other properties should generally also be identical in

  • group memberships, else the vertices will tend to fly apart when the joints

  • animate.

*/

compare_to()

C++ Interface: compare_to(EggVertex self, const EggVertex other)

/**
  • An ordering operator to compare two vertices for sorting order. This

  • imposes an arbitrary ordering useful to identify unique vertices.

  • Group membership is not considered in this comparison. This is somewhat

  • problematic, but cannot easily be helped, because considering group

  • membership would make it difficult to add and remove groups from vertices.

  • It also makes it impossible to meaningfully compare with a concrete

  • EggVertex object (which cannot have group memberships).

  • However, this is not altogether bad, because two vertices that are

  • identical in all other properties should generally also be identical in

  • group memberships, else the vertices will tend to fly apart when the joints

  • animate.

*/

copyGrefsFrom()

C++ Interface: copy_grefs_from(const EggVertex self, const EggVertex other)

/**
  • Copies all the group references from the other vertex onto this one. This

  • assigns the current vertex to exactly the same groups, with exactly the

  • same memberships, as the given one.

  • Warning: only an EggVertex allocated from the free store may have groups

  • assigned to it. Do not attempt to call this on a temporary concrete

  • EggVertex object; a core dump will certainly result.

*/

copy_grefs_from()

C++ Interface: copy_grefs_from(const EggVertex self, const EggVertex other)

/**
  • Copies all the group references from the other vertex onto this one. This

  • assigns the current vertex to exactly the same groups, with exactly the

  • same memberships, as the given one.

  • Warning: only an EggVertex allocated from the free store may have groups

  • assigned to it. Do not attempt to call this on a temporary concrete

  • EggVertex object; a core dump will certainly result.

*/

getAux()

C++ Interface: get_aux(EggVertex self, str name)

/**
  • Returns the named auxiliary data quadruple on the vertex. It is an error

  • to call this if has_aux(name) returned false.

*/

getAuxObj()

C++ Interface: get_aux_obj(EggVertex self, str name)

/**
  • Returns the named EggVertexAux object, which defines the auxiliary data for

  • this name. This object might be shared between multiple vertices. You

  • should not attempt to modify this object; instead, call modify_aux_object

  • to return a modifiable pointer.

*/

getClassType()

C++ Interface: get_class_type()

getExternalIndex()

C++ Interface: get_external_index(EggVertex self)

/**
  • Returns the number set by set_external_index(). See set_external_index().

*/

getExternalIndex2()

C++ Interface: get_external_index2(EggVertex self)

/**
  • Returns the number set by set_external_index2(). See

  • set_external_index2().

*/

getIndex()

C++ Interface: get_index(EggVertex self)

/**
  • Returns the index number of the vertex within its pool.

*/

getNumDimensions()

C++ Interface: get_num_dimensions(EggVertex self)

// get_pos[123] return the pos as the corresponding type. It is an error to // call any of these without first verifying that get_num_dimensions() // matches the desired type. However, get_pos4() may always be called; it // returns the pos as a four-component point in homogeneous space (with a // 1.0 in the last position if the pos has fewer than four components).

/**
  • Returns the number of dimensions the vertex uses. Usually this will be 3,

  • but it may be 1, 2, 3, or 4.

*/

getNumGlobalCoord()

C++ Interface: get_num_global_coord(EggVertex self)

/**
  • Returns the number of primitives that own this vertex whose vertices are

  • interpreted in the global coordinate system.

*/

getNumLocalCoord()

C++ Interface: get_num_local_coord(EggVertex self)

/**
  • Returns the number of primitives that own this vertex whose vertices are

  • interpreted to be in a local coordinate system.

*/

getPool()

C++ Interface: get_pool(EggVertex self)

/**
  • Returns the vertex pool this vertex belongs in. This may be NULL if the

  • vertex has not been added to a pool.

*/

getPos1()

C++ Interface: get_pos1(EggVertex self)

/**
  • Only valid if get_num_dimensions() returns 1. Returns the position as a

  • one-dimensional value.

*/

getPos2()

C++ Interface: get_pos2(EggVertex self)

/**
  • Only valid if get_num_dimensions() returns 2. Returns the position as a

  • two-dimensional value.

*/

getPos3()

C++ Interface: get_pos3(EggVertex self)

/**
  • Valid if get_num_dimensions() returns 3 or 4. Returns the position as a

  • three-dimensional value.

*/

getPos4()

C++ Interface: get_pos4(EggVertex self)

/**
  • This is always valid, regardless of the value of get_num_dimensions. It

  • returns the position as a four-dimensional value. If the pos has fewer

  • than four dimensions, this value represents the pos extended into four-

  • dimensional homogenous space, e.g. by adding 1 as the fourth component.

*/

getUv()

C++ Interface: get_uv(EggVertex self) get_uv(EggVertex self, str name)

/**
  • Returns the unnamed UV coordinate pair on the vertex. It is an error to

  • call this if has_uv() has returned false.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see get_uv(name) for the interface that supports

  • multitexturing.

*/

/**
  • Returns the named UV coordinate pair on the vertex. It is an error to call

  • this if has_uv(name) returned false.

*/

getUvObj()

C++ Interface: get_uv_obj(EggVertex self, str name)

/**
  • Returns the named EggVertexUV object, which defines both the UV coordinate

  • pair for this name and the UV morphs. This object might be shared between

  • multiple vertices. You should not attempt to modify this object; instead,

  • call modify_uv_object to return a modifiable pointer.

*/

getUvw()

C++ Interface: get_uvw(EggVertex self, str name)

/**
  • Returns the named UV coordinate triple on the vertex. It is an error to

  • call this if has_uvw(name) returned false.

*/

get_aux()

C++ Interface: get_aux(EggVertex self, str name)

/**
  • Returns the named auxiliary data quadruple on the vertex. It is an error

  • to call this if has_aux(name) returned false.

*/

get_aux_obj()

C++ Interface: get_aux_obj(EggVertex self, str name)

/**
  • Returns the named EggVertexAux object, which defines the auxiliary data for

  • this name. This object might be shared between multiple vertices. You

  • should not attempt to modify this object; instead, call modify_aux_object

  • to return a modifiable pointer.

*/

get_class_type()

C++ Interface: get_class_type()

get_external_index()

C++ Interface: get_external_index(EggVertex self)

/**
  • Returns the number set by set_external_index(). See set_external_index().

*/

get_external_index2()

C++ Interface: get_external_index2(EggVertex self)

/**
  • Returns the number set by set_external_index2(). See

  • set_external_index2().

*/

get_index()

C++ Interface: get_index(EggVertex self)

/**
  • Returns the index number of the vertex within its pool.

*/

get_num_dimensions()

C++ Interface: get_num_dimensions(EggVertex self)

// get_pos[123] return the pos as the corresponding type. It is an error to // call any of these without first verifying that get_num_dimensions() // matches the desired type. However, get_pos4() may always be called; it // returns the pos as a four-component point in homogeneous space (with a // 1.0 in the last position if the pos has fewer than four components).

/**
  • Returns the number of dimensions the vertex uses. Usually this will be 3,

  • but it may be 1, 2, 3, or 4.

*/

get_num_global_coord()

C++ Interface: get_num_global_coord(EggVertex self)

/**
  • Returns the number of primitives that own this vertex whose vertices are

  • interpreted in the global coordinate system.

*/

get_num_local_coord()

C++ Interface: get_num_local_coord(EggVertex self)

/**
  • Returns the number of primitives that own this vertex whose vertices are

  • interpreted to be in a local coordinate system.

*/

get_pool()

C++ Interface: get_pool(EggVertex self)

/**
  • Returns the vertex pool this vertex belongs in. This may be NULL if the

  • vertex has not been added to a pool.

*/

get_pos1()

C++ Interface: get_pos1(EggVertex self)

/**
  • Only valid if get_num_dimensions() returns 1. Returns the position as a

  • one-dimensional value.

*/

get_pos2()

C++ Interface: get_pos2(EggVertex self)

/**
  • Only valid if get_num_dimensions() returns 2. Returns the position as a

  • two-dimensional value.

*/

get_pos3()

C++ Interface: get_pos3(EggVertex self)

/**
  • Valid if get_num_dimensions() returns 3 or 4. Returns the position as a

  • three-dimensional value.

*/

get_pos4()

C++ Interface: get_pos4(EggVertex self)

/**
  • This is always valid, regardless of the value of get_num_dimensions. It

  • returns the position as a four-dimensional value. If the pos has fewer

  • than four dimensions, this value represents the pos extended into four-

  • dimensional homogenous space, e.g. by adding 1 as the fourth component.

*/

get_uv()

C++ Interface: get_uv(EggVertex self) get_uv(EggVertex self, str name)

/**
  • Returns the unnamed UV coordinate pair on the vertex. It is an error to

  • call this if has_uv() has returned false.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see get_uv(name) for the interface that supports

  • multitexturing.

*/

/**
  • Returns the named UV coordinate pair on the vertex. It is an error to call

  • this if has_uv(name) returned false.

*/

get_uv_obj()

C++ Interface: get_uv_obj(EggVertex self, str name)

/**
  • Returns the named EggVertexUV object, which defines both the UV coordinate

  • pair for this name and the UV morphs. This object might be shared between

  • multiple vertices. You should not attempt to modify this object; instead,

  • call modify_uv_object to return a modifiable pointer.

*/

get_uvw()

C++ Interface: get_uvw(EggVertex self, str name)

/**
  • Returns the named UV coordinate triple on the vertex. It is an error to

  • call this if has_uvw(name) returned false.

*/

hasAux()

C++ Interface: has_aux(EggVertex self) has_aux(EggVertex self, str name)

/**
  • Returns true if the vertex has any auxiliary data, false otherwise.

*/

/**
  • Returns true if the vertex has the named auxiliary data quadruple.

*/

hasGref()

C++ Interface: has_gref(EggVertex self, const EggGroup group)

/**
  • Returns true if the indicated group references this vertex, false

  • otherwise.

*/

hasPref()

C++ Interface: has_pref(EggVertex self, const EggPrimitive prim)

/**
  • Returns the number of times the vertex appears in the indicated primitive,

  • or 0 if it does not appear.

*/

hasUv()

C++ Interface: has_uv(EggVertex self) has_uv(EggVertex self, str name)

/**
  • Returns true if the vertex has an unnamed UV coordinate pair, false

  • otherwise.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see has_uv(name) for the interface that supports

  • multitexturing.

*/

/**
  • Returns true if the vertex has the named UV coordinate pair, and the named

  • UV coordinate pair is 2-d, false otherwise.

*/

hasUvw()

C++ Interface: has_uvw(EggVertex self, str name)

/**
  • Returns true if the vertex has the named UV coordinate triple, and the

  • named UV coordinate triple is 3-d, false otherwise.

*/

has_aux()

C++ Interface: has_aux(EggVertex self) has_aux(EggVertex self, str name)

/**
  • Returns true if the vertex has any auxiliary data, false otherwise.

*/

/**
  • Returns true if the vertex has the named auxiliary data quadruple.

*/

has_gref()

C++ Interface: has_gref(EggVertex self, const EggGroup group)

/**
  • Returns true if the indicated group references this vertex, false

  • otherwise.

*/

has_pref()

C++ Interface: has_pref(EggVertex self, const EggPrimitive prim)

/**
  • Returns the number of times the vertex appears in the indicated primitive,

  • or 0 if it does not appear.

*/

has_uv()

C++ Interface: has_uv(EggVertex self) has_uv(EggVertex self, str name)

/**
  • Returns true if the vertex has an unnamed UV coordinate pair, false

  • otherwise.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see has_uv(name) for the interface that supports

  • multitexturing.

*/

/**
  • Returns true if the vertex has the named UV coordinate pair, and the named

  • UV coordinate pair is 2-d, false otherwise.

*/

has_uvw()

C++ Interface: has_uvw(EggVertex self, str name)

/**
  • Returns true if the vertex has the named UV coordinate triple, and the

  • named UV coordinate triple is 3-d, false otherwise.

*/

isForwardReference()

C++ Interface: is_forward_reference(EggVertex self)

/**
  • Returns true if the vertex is a forward reference to some vertex that

  • hasn’t been defined yet. In this case, the vertex may not have any

  • properties filled in yet.

  • This can only happen if you implicitly create a vertex via

  • EggVertexPool::get_forward_vertex(). Presumably, when the vertex pool is

  • later filled in, this vertex will be replaced with real data.

*/

is_forward_reference()

C++ Interface: is_forward_reference(EggVertex self)

/**
  • Returns true if the vertex is a forward reference to some vertex that

  • hasn’t been defined yet. In this case, the vertex may not have any

  • properties filled in yet.

  • This can only happen if you implicitly create a vertex via

  • EggVertexPool::get_forward_vertex(). Presumably, when the vertex pool is

  • later filled in, this vertex will be replaced with real data.

*/

makeAverage()

C++ Interface: make_average(const EggVertex first, const EggVertex second)

/**
  • Creates a new vertex that lies in between the two given vertices. The

  • attributes for the UV sets they have in common are averaged.

  • Both vertices need to be either in no pool, or in the same pool. In the

  • latter case, the new vertex will be placed in that pool.

*/

make_average()

C++ Interface: make_average(const EggVertex first, const EggVertex second)

/**
  • Creates a new vertex that lies in between the two given vertices. The

  • attributes for the UV sets they have in common are averaged.

  • Both vertices need to be either in no pool, or in the same pool. In the

  • latter case, the new vertex will be placed in that pool.

*/

modifyAuxObj()

C++ Interface: modify_aux_obj(const EggVertex self, str name)

/**
  • Returns a modifiable pointer to the named EggVertexAux object, which

  • defines the auxiliary data for this name. Returns NULL if there is no such

  • named UV object.

*/

modifyUvObj()

C++ Interface: modify_uv_obj(const EggVertex self, str name)

/**
  • Returns a modifiable pointer to the named EggVertexUV object, which defines

  • both the UV coordinate pair for this name and the UV morphs. Returns NULL

  • if there is no such named UV object.

*/

modify_aux_obj()

C++ Interface: modify_aux_obj(const EggVertex self, str name)

/**
  • Returns a modifiable pointer to the named EggVertexAux object, which

  • defines the auxiliary data for this name. Returns NULL if there is no such

  • named UV object.

*/

modify_uv_obj()

C++ Interface: modify_uv_obj(const EggVertex self, str name)

/**
  • Returns a modifiable pointer to the named EggVertexUV object, which defines

  • both the UV coordinate pair for this name and the UV morphs. Returns NULL

  • if there is no such named UV object.

*/

output()

C++ Interface: output(EggVertex self, ostream out)

/**

*/

setAux()

C++ Interface: set_aux(const EggVertex self, str name, const LVecBase4d aux)

/**
  • Sets the indicated auxiliary data quadruple on the vertex. This replaces

  • any auxiliary data with the same name already on the vertex.

*/

setAuxObj()

C++ Interface: set_aux_obj(const EggVertex self, EggVertexAux vertex_aux)

/**
  • Sets the indicated EggVertexAux on the vertex. This replaces any auxiliary

  • data with the same name already on the vertex.

*/

setExternalIndex()

C++ Interface: set_external_index(const EggVertex self, int external_index)

/**
  • Sets a special index number that is associated with the EggVertex (but is

  • not written to the egg file). This number is not interpreted by any egg

  • code; it is simply maintained along with the vertex. It is used to

  • differentiate otherwise identical vertices in

  • EggVertexPool::create_unique_vertex(), however.

  • The intention of this number is as an aid for file converters, to associate

  • an EggVertex back to the index number of the original source vertex.

*/

setExternalIndex2()

C++ Interface: set_external_index2(const EggVertex self, int external_index2)

/**
  • Similar to set_external_index(), but this is a different number which may

  • be used for a different purpose by the calling code. The egg library does

  • not assign any meaning to this number or use it in any way.

*/

setPos()

C++ Interface: set_pos(const EggVertex self, const LPoint4d pos) set_pos(const EggVertex self, const LPoint2d pos) set_pos(const EggVertex self, const LPoint3d pos) set_pos(const EggVertex self, double pos)

// The pos might have 1, 2, 3, or 4 dimensions. That complicates things a // bit.

/**
  • Sets the vertex position. This variant sets the vertex to a one-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a two-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a three-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a four-

  • dimensional value.

*/

setPos4()

C++ Interface: set_pos4(const EggVertex self, const LPoint4d pos)

/**
  • This special flavor of set_pos() sets the vertex as a four-component value,

  • but does not change the set number of dimensions. It’s handy for

  • retrieving the vertex position via get_pos4, manipulating it, then storing

  • it back again, without worrying about the number of dimensions it actually

  • had.

*/

setUv()

C++ Interface: set_uv(const EggVertex self, const LPoint2d texCoord) set_uv(const EggVertex self, str name, const LPoint2d texCoord)

/**
  • Replaces the unnamed UV coordinate pair on the vertex with the indicated

  • value.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see set_uv(name, uv) for the interface that

  • supports multitexturing.

*/

/**
  • Sets the indicated UV coordinate pair on the vertex. This replaces any UV

  • coordinate pair with the same name already on the vertex, but preserves UV

  • morphs.

*/

setUvObj()

C++ Interface: set_uv_obj(const EggVertex self, EggVertexUV vertex_uv)

/**
  • Sets the indicated EggVertexUV on the vertex. This replaces any UV

  • coordinate pair with the same name already on the vertex, including UV

  • morphs.

*/

setUvw()

C++ Interface: set_uvw(const EggVertex self, str name, const LPoint3d texCoord)

/**
  • Sets the indicated UV coordinate triple on the vertex. This replaces any

  • UV coordinate pair or triple with the same name already on the vertex, but

  • preserves UV morphs.

*/

set_aux()

C++ Interface: set_aux(const EggVertex self, str name, const LVecBase4d aux)

/**
  • Sets the indicated auxiliary data quadruple on the vertex. This replaces

  • any auxiliary data with the same name already on the vertex.

*/

set_aux_obj()

C++ Interface: set_aux_obj(const EggVertex self, EggVertexAux vertex_aux)

/**
  • Sets the indicated EggVertexAux on the vertex. This replaces any auxiliary

  • data with the same name already on the vertex.

*/

set_external_index()

C++ Interface: set_external_index(const EggVertex self, int external_index)

/**
  • Sets a special index number that is associated with the EggVertex (but is

  • not written to the egg file). This number is not interpreted by any egg

  • code; it is simply maintained along with the vertex. It is used to

  • differentiate otherwise identical vertices in

  • EggVertexPool::create_unique_vertex(), however.

  • The intention of this number is as an aid for file converters, to associate

  • an EggVertex back to the index number of the original source vertex.

*/

set_external_index2()

C++ Interface: set_external_index2(const EggVertex self, int external_index2)

/**
  • Similar to set_external_index(), but this is a different number which may

  • be used for a different purpose by the calling code. The egg library does

  • not assign any meaning to this number or use it in any way.

*/

set_pos()

C++ Interface: set_pos(const EggVertex self, const LPoint4d pos) set_pos(const EggVertex self, const LPoint2d pos) set_pos(const EggVertex self, const LPoint3d pos) set_pos(const EggVertex self, double pos)

// The pos might have 1, 2, 3, or 4 dimensions. That complicates things a // bit.

/**
  • Sets the vertex position. This variant sets the vertex to a one-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a two-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a three-

  • dimensional value.

*/

/**
  • Sets the vertex position. This variant sets the vertex to a four-

  • dimensional value.

*/

set_pos4()

C++ Interface: set_pos4(const EggVertex self, const LPoint4d pos)

/**
  • This special flavor of set_pos() sets the vertex as a four-component value,

  • but does not change the set number of dimensions. It’s handy for

  • retrieving the vertex position via get_pos4, manipulating it, then storing

  • it back again, without worrying about the number of dimensions it actually

  • had.

*/

set_uv()

C++ Interface: set_uv(const EggVertex self, const LPoint2d texCoord) set_uv(const EggVertex self, str name, const LPoint2d texCoord)

/**
  • Replaces the unnamed UV coordinate pair on the vertex with the indicated

  • value.

  • This is the more restrictive interface, and is generally useful only in the

  • absence of multitexturing; see set_uv(name, uv) for the interface that

  • supports multitexturing.

*/

/**
  • Sets the indicated UV coordinate pair on the vertex. This replaces any UV

  • coordinate pair with the same name already on the vertex, but preserves UV

  • morphs.

*/

set_uv_obj()

C++ Interface: set_uv_obj(const EggVertex self, EggVertexUV vertex_uv)

/**
  • Sets the indicated EggVertexUV on the vertex. This replaces any UV

  • coordinate pair with the same name already on the vertex, including UV

  • morphs.

*/

set_uvw()

C++ Interface: set_uvw(const EggVertex self, str name, const LPoint3d texCoord)

/**
  • Sets the indicated UV coordinate triple on the vertex. This replaces any

  • UV coordinate pair or triple with the same name already on the vertex, but

  • preserves UV morphs.

*/

sortsLessThan()

C++ Interface: sorts_less_than(EggVertex self, const EggVertex other)

/**
  • An ordering operator to compare two vertices for sorting order. This

  • imposes an arbitrary ordering useful to identify unique vertices.

*/

sorts_less_than()

C++ Interface: sorts_less_than(EggVertex self, const EggVertex other)

/**
  • An ordering operator to compare two vertices for sorting order. This

  • imposes an arbitrary ordering useful to identify unique vertices.

*/

testGrefIntegrity()

C++ Interface: test_gref_integrity(EggVertex self)

testPrefIntegrity()

C++ Interface: test_pref_integrity(EggVertex self)

test_gref_integrity()

C++ Interface: test_gref_integrity(EggVertex self)

test_pref_integrity()

C++ Interface: test_pref_integrity(EggVertex self)

transform()

C++ Interface: transform(const EggVertex self, const LMatrix4d mat)

/**
  • Applies the indicated transformation matrix to the vertex.

*/

upcastToEggAttributes()

C++ Interface: upcast_to_EggAttributes(const EggVertex self)

upcast from EggVertex to EggAttributes

upcastToEggObject()

C++ Interface: upcast_to_EggObject(const EggVertex self)

upcast from EggVertex to EggObject

upcast_to_EggAttributes()

C++ Interface: upcast_to_EggAttributes(const EggVertex self)

upcast from EggVertex to EggAttributes

upcast_to_EggObject()

C++ Interface: upcast_to_EggObject(const EggVertex self)

upcast from EggVertex to EggObject

write()

C++ Interface: write(EggVertex self, ostream out, int indent_level)

/**
  • Writes the vertex to the indicated output stream in Egg format.

*/