UvScrollNode

from panda3d.core import UvScrollNode
class UvScrollNode

Bases: PandaNode

This node is placed at key points within the scene graph to animate uvs.

Inheritance diagram

Inheritance diagram of UvScrollNode

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

getRSpeed()

C++ Interface: get_r_speed(UvScrollNode self)

/**

*/

getUSpeed()

C++ Interface: get_u_speed(UvScrollNode self)

/**

*/

getVSpeed()

C++ Interface: get_v_speed(UvScrollNode self)

/**

*/

getWSpeed()

C++ Interface: get_w_speed(UvScrollNode self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_r_speed()

C++ Interface: get_r_speed(UvScrollNode self)

/**

*/

get_u_speed()

C++ Interface: get_u_speed(UvScrollNode self)

/**

*/

get_v_speed()

C++ Interface: get_v_speed(UvScrollNode self)

/**

*/

get_w_speed()

C++ Interface: get_w_speed(UvScrollNode self)

/**

*/

r_speed
setRSpeed()

C++ Interface: set_r_speed(const UvScrollNode self, float r_speed)

/**

*/

setUSpeed()

C++ Interface: set_u_speed(const UvScrollNode self, float u_speed)

/**

*/

setVSpeed()

C++ Interface: set_v_speed(const UvScrollNode self, float v_speed)

/**

*/

setWSpeed()

C++ Interface: set_w_speed(const UvScrollNode self, float w_speed)

/**

*/

set_r_speed()

C++ Interface: set_r_speed(const UvScrollNode self, float r_speed)

/**

*/

set_u_speed()

C++ Interface: set_u_speed(const UvScrollNode self, float u_speed)

/**

*/

set_v_speed()

C++ Interface: set_v_speed(const UvScrollNode self, float v_speed)

/**

*/

set_w_speed()

C++ Interface: set_w_speed(const UvScrollNode self, float w_speed)

/**

*/

u_speed
v_speed
w_speed