MouseRecorder
from panda3d.core import MouseRecorder
- class MouseRecorder
Bases:
DataNode
,RecorderBase
This object records any data generated by a particular MouseAndKeyboard node on the datagraph for a session for eventual playback via a DataGraphPlayback (and a PlaybackController). To use it, make it a child of the node you wish to record. It also serves as a pass-through, so that additional child nodes may be parented directly to it.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()
- upcastToDataNode()
C++ Interface: upcast_to_DataNode(const MouseRecorder self)
upcast from MouseRecorder to DataNode
- upcastToRecorderBase()
C++ Interface: upcast_to_RecorderBase(const MouseRecorder self)
upcast from MouseRecorder to RecorderBase
- upcast_to_DataNode()
C++ Interface: upcast_to_DataNode(const MouseRecorder self)
upcast from MouseRecorder to DataNode
- upcast_to_RecorderBase()
C++ Interface: upcast_to_RecorderBase(const MouseRecorder self)
upcast from MouseRecorder to RecorderBase