MouseRecorder

from panda3d.core import MouseRecorder
class MouseRecorder

Bases: DataNode, RecorderBase

This object records any data generated by a particular MouseAndKeyboard node on the datagraph for a session for eventual playback via a DataGraphPlayback (and a PlaybackController). To use it, make it a child of the node you wish to record. It also serves as a pass-through, so that additional child nodes may be parented directly to it.

Inheritance diagram

Inheritance diagram of MouseRecorder

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

get_class_type()

C++ Interface: get_class_type()

upcastToDataNode()

C++ Interface: upcast_to_DataNode(const MouseRecorder self)

upcast from MouseRecorder to DataNode

upcastToRecorderBase()

C++ Interface: upcast_to_RecorderBase(const MouseRecorder self)

upcast from MouseRecorder to RecorderBase

upcast_to_DataNode()

C++ Interface: upcast_to_DataNode(const MouseRecorder self)

upcast from MouseRecorder to DataNode

upcast_to_RecorderBase()

C++ Interface: upcast_to_RecorderBase(const MouseRecorder self)

upcast from MouseRecorder to RecorderBase