BulletManifoldPoint
from panda3d.bullet import BulletManifoldPoint
- class BulletManifoldPoint
- Bases: - DTOOL_SUPER_BASE- Inheritance diagram - __init__(*args, **kwargs)
 - applied_impulse
 - applied_impulse_lateral1
 - applied_impulse_lateral2
 - combined_friction
 - combined_restitution
 - contact_cfm1
 - contact_cfm2
 - contact_motion1
 - contact_motion2
 - distance
 - getAppliedImpulseLateral1()
- C++ Interface: get_applied_impulse_lateral1(BulletManifoldPoint self) - /**
- */ 
 
 - getAppliedImpulseLateral2()
- C++ Interface: get_applied_impulse_lateral2(BulletManifoldPoint self) - /**
- */ 
 
 - getLateralFrictionInitialized()
- C++ Interface: get_lateral_friction_initialized(BulletManifoldPoint self) - /**
- */ 
 
 - get_applied_impulse_lateral1()
- C++ Interface: get_applied_impulse_lateral1(BulletManifoldPoint self) - /**
- */ 
 
 - get_applied_impulse_lateral2()
- C++ Interface: get_applied_impulse_lateral2(BulletManifoldPoint self) - /**
- */ 
 
 - get_combined_restitution()
- C++ Interface: get_combined_restitution(BulletManifoldPoint self) - /**
- */ 
 
 - get_lateral_friction_dir1()
- C++ Interface: get_lateral_friction_dir1(BulletManifoldPoint self) - /**
- */ 
 
 - get_lateral_friction_dir2()
- C++ Interface: get_lateral_friction_dir2(BulletManifoldPoint self) - /**
- */ 
 
 - get_lateral_friction_initialized()
- C++ Interface: get_lateral_friction_initialized(BulletManifoldPoint self) - /**
- */ 
 
 - index0
 - index1
 - lateral_friction_dir1
 - lateral_friction_dir2
 - lateral_friction_initialized
 - life_time
 - local_point_a
 - local_point_b
 - normal_world_on_b
 - part_id0
 - part_id1
 - position_world_on_a
 - position_world_on_b
 - setAppliedImpulse()
- C++ Interface: set_applied_impulse(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setAppliedImpulseLateral1()
- C++ Interface: set_applied_impulse_lateral1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setAppliedImpulseLateral2()
- C++ Interface: set_applied_impulse_lateral2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setCombinedFriction()
- C++ Interface: set_combined_friction(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setCombinedRestitution()
- C++ Interface: set_combined_restitution(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setContactCfm1()
- C++ Interface: set_contact_cfm1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setContactCfm2()
- C++ Interface: set_contact_cfm2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setContactMotion1()
- C++ Interface: set_contact_motion1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setContactMotion2()
- C++ Interface: set_contact_motion2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - setLateralFrictionDir1()
- C++ Interface: set_lateral_friction_dir1(const BulletManifoldPoint self, const LVecBase3f dir) - /**
- */ 
 
 - setLateralFrictionDir2()
- C++ Interface: set_lateral_friction_dir2(const BulletManifoldPoint self, const LVecBase3f dir) - /**
- */ 
 
 - setLateralFrictionInitialized()
- C++ Interface: set_lateral_friction_initialized(const BulletManifoldPoint self, bool value) - /**
- */ 
 
 - set_applied_impulse()
- C++ Interface: set_applied_impulse(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_applied_impulse_lateral1()
- C++ Interface: set_applied_impulse_lateral1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_applied_impulse_lateral2()
- C++ Interface: set_applied_impulse_lateral2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_combined_friction()
- C++ Interface: set_combined_friction(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_combined_restitution()
- C++ Interface: set_combined_restitution(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_contact_cfm1()
- C++ Interface: set_contact_cfm1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_contact_cfm2()
- C++ Interface: set_contact_cfm2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_contact_motion1()
- C++ Interface: set_contact_motion1(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_contact_motion2()
- C++ Interface: set_contact_motion2(const BulletManifoldPoint self, float value) - /**
- */ 
 
 - set_lateral_friction_dir1()
- C++ Interface: set_lateral_friction_dir1(const BulletManifoldPoint self, const LVecBase3f dir) - /**
- */ 
 
 
