BulletManifoldPoint
from panda3d.bullet import BulletManifoldPoint
- class BulletManifoldPoint
Bases:
DTOOL_SUPER_BASE
Inheritance diagram
- __init__(*args, **kwargs)
- applied_impulse
- applied_impulse_lateral1
- applied_impulse_lateral2
- combined_friction
- combined_restitution
- contact_cfm1
- contact_cfm2
- contact_motion1
- contact_motion2
- distance
- getAppliedImpulseLateral1()
C++ Interface: get_applied_impulse_lateral1(BulletManifoldPoint self)
- /**
*/
- getAppliedImpulseLateral2()
C++ Interface: get_applied_impulse_lateral2(BulletManifoldPoint self)
- /**
*/
- getLateralFrictionInitialized()
C++ Interface: get_lateral_friction_initialized(BulletManifoldPoint self)
- /**
*/
- get_applied_impulse_lateral1()
C++ Interface: get_applied_impulse_lateral1(BulletManifoldPoint self)
- /**
*/
- get_applied_impulse_lateral2()
C++ Interface: get_applied_impulse_lateral2(BulletManifoldPoint self)
- /**
*/
- get_combined_restitution()
C++ Interface: get_combined_restitution(BulletManifoldPoint self)
- /**
*/
- get_lateral_friction_dir1()
C++ Interface: get_lateral_friction_dir1(BulletManifoldPoint self)
- /**
*/
- get_lateral_friction_dir2()
C++ Interface: get_lateral_friction_dir2(BulletManifoldPoint self)
- /**
*/
- get_lateral_friction_initialized()
C++ Interface: get_lateral_friction_initialized(BulletManifoldPoint self)
- /**
*/
- index0
- index1
- lateral_friction_dir1
- lateral_friction_dir2
- lateral_friction_initialized
- life_time
- local_point_a
- local_point_b
- normal_world_on_b
- part_id0
- part_id1
- position_world_on_a
- position_world_on_b
- setAppliedImpulse()
C++ Interface: set_applied_impulse(const BulletManifoldPoint self, float value)
- /**
*/
- setAppliedImpulseLateral1()
C++ Interface: set_applied_impulse_lateral1(const BulletManifoldPoint self, float value)
- /**
*/
- setAppliedImpulseLateral2()
C++ Interface: set_applied_impulse_lateral2(const BulletManifoldPoint self, float value)
- /**
*/
- setCombinedFriction()
C++ Interface: set_combined_friction(const BulletManifoldPoint self, float value)
- /**
*/
- setCombinedRestitution()
C++ Interface: set_combined_restitution(const BulletManifoldPoint self, float value)
- /**
*/
- setContactCfm1()
C++ Interface: set_contact_cfm1(const BulletManifoldPoint self, float value)
- /**
*/
- setContactCfm2()
C++ Interface: set_contact_cfm2(const BulletManifoldPoint self, float value)
- /**
*/
- setContactMotion1()
C++ Interface: set_contact_motion1(const BulletManifoldPoint self, float value)
- /**
*/
- setContactMotion2()
C++ Interface: set_contact_motion2(const BulletManifoldPoint self, float value)
- /**
*/
- setLateralFrictionDir1()
C++ Interface: set_lateral_friction_dir1(const BulletManifoldPoint self, const LVecBase3f dir)
- /**
*/
- setLateralFrictionDir2()
C++ Interface: set_lateral_friction_dir2(const BulletManifoldPoint self, const LVecBase3f dir)
- /**
*/
- setLateralFrictionInitialized()
C++ Interface: set_lateral_friction_initialized(const BulletManifoldPoint self, bool value)
- /**
*/
- set_applied_impulse()
C++ Interface: set_applied_impulse(const BulletManifoldPoint self, float value)
- /**
*/
- set_applied_impulse_lateral1()
C++ Interface: set_applied_impulse_lateral1(const BulletManifoldPoint self, float value)
- /**
*/
- set_applied_impulse_lateral2()
C++ Interface: set_applied_impulse_lateral2(const BulletManifoldPoint self, float value)
- /**
*/
- set_combined_friction()
C++ Interface: set_combined_friction(const BulletManifoldPoint self, float value)
- /**
*/
- set_combined_restitution()
C++ Interface: set_combined_restitution(const BulletManifoldPoint self, float value)
- /**
*/
- set_contact_cfm1()
C++ Interface: set_contact_cfm1(const BulletManifoldPoint self, float value)
- /**
*/
- set_contact_cfm2()
C++ Interface: set_contact_cfm2(const BulletManifoldPoint self, float value)
- /**
*/
- set_contact_motion1()
C++ Interface: set_contact_motion1(const BulletManifoldPoint self, float value)
- /**
*/
- set_contact_motion2()
C++ Interface: set_contact_motion2(const BulletManifoldPoint self, float value)
- /**
*/
- set_lateral_friction_dir1()
C++ Interface: set_lateral_friction_dir1(const BulletManifoldPoint self, const LVecBase3f dir)
- /**
*/