BulletManifoldPoint

from panda3d.bullet import BulletManifoldPoint
class BulletManifoldPoint

Bases:

Inheritance diagram

Inheritance diagram of BulletManifoldPoint

property applied_impulse float
property applied_impulse_lateral1 float
property applied_impulse_lateral2 float
property combined_friction float
property combined_restitution float
property contact_cfm1 float
property contact_cfm2 float
property contact_motion1 float
property contact_motion2 float
property distance float
get_applied_impulse() float
get_applied_impulse_lateral1() float
get_applied_impulse_lateral2() float
get_combined_friction() float
get_combined_restitution() float
get_contact_cfm1() float
get_contact_cfm2() float
get_contact_motion1() float
get_contact_motion2() float
get_distance() float
get_index0() int
get_index1() int
get_lateral_friction_dir1() panda3d.core.LVector3
get_lateral_friction_dir2() panda3d.core.LVector3
get_lateral_friction_initialized() bool
get_life_time() int
get_local_point_a() panda3d.core.LPoint3
get_local_point_b() panda3d.core.LPoint3
get_normal_world_on_b() panda3d.core.LVector3
get_part_id0() int
get_part_id1() int
get_position_world_on_a() panda3d.core.LPoint3
get_position_world_on_b() panda3d.core.LPoint3
property index0 int
property index1 int
property lateral_friction_dir1 LVector3
property lateral_friction_dir2 LVector3
property lateral_friction_initialized bool
property life_time int
property local_point_a LPoint3
property local_point_b LPoint3
property normal_world_on_b LVector3
property part_id0 int
property part_id1 int
property position_world_on_a LPoint3
property position_world_on_b LPoint3
set_applied_impulse(value: float)
set_applied_impulse_lateral1(value: float)
set_applied_impulse_lateral2(value: float)
set_combined_friction(value: float)
set_combined_restitution(value: float)
set_contact_cfm1(value: float)
set_contact_cfm2(value: float)
set_contact_motion1(value: float)
set_contact_motion2(value: float)
set_lateral_friction_dir1(dir: panda3d.core.LVecBase3)
set_lateral_friction_dir2(dir: panda3d.core.LVecBase3)
set_lateral_friction_initialized(value: bool)