FrameRateMeter
from panda3d.core import FrameRateMeter
- class FrameRateMeter
Bases:
Bases:
TextNode
This is a special
TextNode
that automatically updates itself with the current frame rate. It can be placed anywhere in the world where you’d like to see the frame rate.It also has a special mode in which it may be attached directly to a channel or window. If this is done, it creates a
DisplayRegion
for itself and renders itself in the upper-right-hand corner.Inheritance diagram
- __init__(param0: FrameRateMeter)
- __init__(name: str)
- clear_window()
Undoes the effect of a previous call to
setup_window()
.
- static get_class_type() TypeHandle
- get_clock_object() ClockObject
Returns the clock that is used to determine the frame rate.
- get_display_region() DisplayRegion
Returns the
DisplayRegion
that the meter has created to render itself into the window tosetup_window()
, or NULL ifsetup_window()
has not been called.
- get_update_interval() float
Returns the number of seconds that will elapse between updates to the frame rate indication.
- get_window() GraphicsOutput
Returns the
GraphicsOutput
that was passed tosetup_window()
, or NULL ifsetup_window()
has not been called.
- set_clock_object(clock_object: ClockObject)
Sets the clock that is used to determine the frame rate. The default is the application’s global clock (ClockObject::get_global_clock()).
- set_text_pattern(text_pattern: str)
Sets the sprintf() pattern that is used to format the text. The string “%f” or some variant will be replaced with the current frame rate in frames per second.
- set_update_interval(update_interval: float)
Specifies the number of seconds that should elapse between updates to the frame rate indication. This should be reasonably slow (e.g. 0.2 to 1.0) so that the calculation of the frame rate text does not itself dominate the frame rate.
- setup_window(window: GraphicsOutput)
Sets up the frame rate meter to create a
DisplayRegion
to render itself into the indicated window.
- update()
You can call this to explicitly force the
FrameRateMeter
to update itself with the latest frame rate information. Normally, it is not necessary to call this explicitly.