VideoTexture
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class VideoTexture
Bases:
Texture
,AnimInterface
The base class for a family of animated Textures that take their input from a video source, such as a movie file. These Textures may be stopped, started, etc. using the
AnimInterface
controls, similar to an animated character.Inheritance diagram
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static TypeHandle get_class_type(void)
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virtual bool get_keep_ram_image(void) const
Returns the flag that indicates whether this Texture is eligible to have its main RAM copy of the texture memory dumped when the texture is prepared for rendering. See
set_keep_ram_image()
.
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int get_video_height(void) const
Returns the height in texels of the source video stream. This is not necessarily the height of the actual texture, since the texture may have been expanded to raise it to a power of 2.
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int get_video_width(void) const
Returns the width in texels of the source video stream. This is not necessarily the width of the actual texture, since the texture may have been expanded to raise it to a power of 2.
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static TypeHandle get_class_type(void)