BulletManifoldPoint

class BulletManifoldPoint

Inheritance diagram

Inheritance diagram of BulletManifoldPoint

PN_stdfloat get_applied_impulse(void) const
PN_stdfloat get_applied_impulse_lateral1(void) const
PN_stdfloat get_applied_impulse_lateral2(void) const
PN_stdfloat get_combined_friction(void) const
PN_stdfloat get_combined_restitution(void) const
PN_stdfloat get_contact_cfm1(void) const
PN_stdfloat get_contact_cfm2(void) const
PN_stdfloat get_contact_motion1(void) const
PN_stdfloat get_contact_motion2(void) const
PN_stdfloat get_distance(void) const
int get_index0(void) const
int get_index1(void) const
LVector3 get_lateral_friction_dir1(void) const
LVector3 get_lateral_friction_dir2(void) const
bool get_lateral_friction_initialized(void) const
int get_life_time(void) const
LPoint3 get_local_point_a(void) const
LPoint3 get_local_point_b(void) const
LVector3 get_normal_world_on_b(void) const
int get_part_id0(void) const
int get_part_id1(void) const
LPoint3 get_position_world_on_a(void) const
LPoint3 get_position_world_on_b(void) const
void set_applied_impulse(PN_stdfloat value)
void set_applied_impulse_lateral1(PN_stdfloat value)
void set_applied_impulse_lateral2(PN_stdfloat value)
void set_combined_friction(PN_stdfloat value)
void set_combined_restitution(PN_stdfloat value)
void set_contact_cfm1(PN_stdfloat value)
void set_contact_cfm2(PN_stdfloat value)
void set_contact_motion1(PN_stdfloat value)
void set_contact_motion2(PN_stdfloat value)
void set_lateral_friction_dir1(LVecBase3 const &dir)
void set_lateral_friction_dir2(LVecBase3 const &dir)
void set_lateral_friction_initialized(bool value)