BulletManifoldPoint
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class BulletManifoldPoint
Inheritance diagram
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PN_stdfloat get_applied_impulse(void) const
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PN_stdfloat get_applied_impulse_lateral1(void) const
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PN_stdfloat get_applied_impulse_lateral2(void) const
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PN_stdfloat get_combined_friction(void) const
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PN_stdfloat get_combined_restitution(void) const
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PN_stdfloat get_contact_cfm1(void) const
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PN_stdfloat get_contact_cfm2(void) const
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PN_stdfloat get_contact_motion1(void) const
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PN_stdfloat get_contact_motion2(void) const
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PN_stdfloat get_distance(void) const
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int get_index0(void) const
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int get_index1(void) const
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bool get_lateral_friction_initialized(void) const
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int get_life_time(void) const
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int get_part_id0(void) const
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int get_part_id1(void) const
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void set_applied_impulse(PN_stdfloat value)
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void set_applied_impulse_lateral1(PN_stdfloat value)
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void set_applied_impulse_lateral2(PN_stdfloat value)
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void set_combined_friction(PN_stdfloat value)
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void set_combined_restitution(PN_stdfloat value)
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void set_contact_cfm1(PN_stdfloat value)
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void set_contact_cfm2(PN_stdfloat value)
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void set_contact_motion1(PN_stdfloat value)
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void set_contact_motion2(PN_stdfloat value)
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void set_lateral_friction_initialized(bool value)
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PN_stdfloat get_applied_impulse(void) const