BulletDebugNode

class BulletDebugNode

Bases: PandaNode

Inheritance diagram

Inheritance diagram of BulletDebugNode

explicit BulletDebugNode(char const *name = "debug")
BulletDebugNode(BulletDebugNode const&) = default
virtual void draw_mask_changed(void)
static TypeHandle get_class_type(void)
bool get_show_bounding_boxes(void) const
bool get_show_constraints(void) const
bool get_show_normals(void) const
bool get_show_wireframe(void) const
void show_bounding_boxes(bool show)

If true, displays axis aligned bounding boxes for objects.

void show_constraints(bool show)

If true, display limits defined for constraints, e.g. a pivot axis or maximum amplitude.

void show_normals(bool show)

If true, displays normal vectors for triangle mesh and heightfield faces.

void show_wireframe(bool show)

If true, displays collision shapes in wireframe mode.