BulletDebugNode
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class BulletDebugNode
Bases:
PandaNode
Inheritance diagram
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explicit BulletDebugNode(char const *name = "debug")
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BulletDebugNode(BulletDebugNode const&) = default
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virtual void draw_mask_changed(void)
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static TypeHandle get_class_type(void)
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bool get_show_bounding_boxes(void) const
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bool get_show_constraints(void) const
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bool get_show_normals(void) const
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bool get_show_wireframe(void) const
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void show_bounding_boxes(bool show)
If true, displays axis aligned bounding boxes for objects.
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void show_constraints(bool show)
If true, display limits defined for constraints, e.g. a pivot axis or maximum amplitude.
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void show_normals(bool show)
If true, displays normal vectors for triangle mesh and heightfield faces.
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void show_wireframe(bool show)
If true, displays collision shapes in wireframe mode.
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explicit BulletDebugNode(char const *name = "debug")