from panda3d.physics import SpriteAnim
class SpriteAnim


Bases: ReferenceCount

Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types.

Inheritance diagram

Inheritance diagram of SpriteAnim

enum SourceType
enumerator ST_texture = 0
enumerator ST_from_node = 1
__init__(param0: SpriteAnim)
getModelSource() str
getNodeSource() str
getNumFrames() int
getSourceType() SourceType
getTexSource() str
setSourceInfo(tex: str)
setSourceInfo(model: str, node: str)