BulletConstraint¶
from panda3d.bullet import BulletConstraint
-
class
BulletConstraint
¶ Bases:
TypedReferenceCount
Inheritance diagram
-
enum
ConstraintParam
¶ -
enumerator
CP_erp
= 1¶
-
enumerator
CP_stop_erp
= 2¶
-
enumerator
CP_cfm
= 3¶
-
enumerator
CP_stop_cfm
= 4¶
-
enumerator
-
property
breaking_threshold
→ float¶ - Getter
Returns the applied impluse limit for breaking the constraint.
- Setter
Sets the applied impulse limit for breaking the constraint. If the limit is exceeded the constraint will be disabled. Disabled constraints are not removed from the world, and can be re-enabled.
-
static
getClassType
() → panda3d.core.TypeHandle¶
-
getRigidBodyA
() → BulletRigidBodyNode¶
-
getRigidBodyB
() → BulletRigidBodyNode¶
-
property
rigid_body_a
→ BulletRigidBodyNode¶
-
property
rigid_body_b
→ BulletRigidBodyNode¶
-
enum