direct.gui.OnscreenGeom
from direct.gui.OnscreenGeom import OnscreenGeom
OnscreenGeom module: contains the OnscreenGeom class
Inheritance diagram
- class OnscreenGeom(geom=None, pos=None, hpr=None, scale=None, color=None, parent=None, sort=0)[source]
Bases:
DirectObject
,NodePath
- __init__(self, geom=None, pos=None, hpr=None, scale=None, color=None, parent=None, sort=0)[source]
Make a geom node from string or a node path, put it into the 2d sg and set it up with all the indicated parameters.
The parameters are as follows:
- geom: the actual geometry to display or a file name.
This may be omitted and specified later via setGeom() if you don’t have it available.
- pos: the x, y, z position of the geometry on the screen.
This maybe a 3-tuple of floats or a vector. y should be zero
- hpr: the h, p, r of the geometry on the screen.
This maybe a 3-tuple of floats or a vector.
- scale: the size of the geometry. This may either be a single
float, a 3-tuple of floats, or a vector, specifying a different x, y, z scale. y should be 1
- color: the (r, g, b, a) color of the geometry. This is
normally a 4-tuple of floats or ints.
parent: the NodePath to parent the geometry to initially.