CollisionHandler¶
from panda3d.core import CollisionHandler
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class
CollisionHandler
¶ Bases:
TypedReferenceCount
The abstract interface to a number of classes that decide what to do when a collision is detected. One of these must be assigned to the
CollisionTraverser
that is processing collisions in order to specify how to dispatch detected collisions.Inheritance diagram
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__init__
(param0: CollisionHandler)¶
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static
getClassType
() → TypeHandle¶
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