CollisionHandler
from panda3d.core import CollisionHandler
- class CollisionHandler
Bases:
Bases:
TypedReferenceCount
The abstract interface to a number of classes that decide what to do when a collision is detected. One of these must be assigned to the
CollisionTraverser
that is processing collisions in order to specify how to dispatch detected collisions.Inheritance diagram
- __init__(param0: CollisionHandler)
- static getClassType() TypeHandle