RescaleNormalAttrib¶
from panda3d.core import RescaleNormalAttrib
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class
RescaleNormalAttrib
¶ Bases:
RenderAttrib
Specifies how polygons are to be drawn.
Inheritance diagram
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enum
Mode
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enumerator
M_none
= 0 No adjustments are made to normals.
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enumerator
M_rescale
= 1¶ Normals are counterscaled by the transform’s uniform scale, if supported by the graphics API.
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enumerator
M_normalize
= 2¶ Normals are scaled to unit length; potentially expensive.
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enumerator
M_auto
= 3 Normals are counterscaled in the presence of a uniform scale transform, or normalized in the presence of a non-uniform scale transform.
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enumerator
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static
getClassType
() → TypeHandle¶
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getMode
() → Mode¶ Returns the render mode.
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static
make
(mode: Mode) → RenderAttrib¶ Constructs a new
RescaleNormalAttrib
object that specifies whether to rescale normals to compensate for transform scales or incorrectly defined normals.
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static
makeDefault
() → RenderAttrib¶ Constructs a
RescaleNormalAttrib
object that’s suitable for putting at the top of a scene graph. This will contain whatever attrib was suggested by the user’s rescale-normals Config variable.
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property
mode
→ Mode¶ Returns the render mode.
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enum