MouseWatcherRegion
from panda3d.core import MouseWatcherRegion
- class MouseWatcherRegion
Bases:
Bases:
TypedWritableReferenceCount
,Namable
This is the class that defines a rectangular region on the screen for the
MouseWatcher
.Inheritance diagram
-
enum SuppressFlags
-
enumerator SF_mouse_button = 1
-
enumerator SF_other_button = 2
-
enumerator SF_any_button = 3
-
enumerator SF_mouse_position = 4
-
enumerator SF_mouse_button = 1
- __init__(param0: MouseWatcherRegion)
- property active bool
- Getter
Returns whether the region is active or not. See
setActive()
.- Setter
Sets whether the region is active or not. If it is not active, the
MouseWatcher
will never consider the mouse to be over the region. The region might still receive keypress events if itssetKeyboard()
flag is true.
- getActive() bool
Returns whether the region is active or not. See
setActive()
.
- static getClassType() TypeHandle
- getKeyboard() bool
Returns whether the region is interested in global keyboard events; see
setKeyboard()
.
- getSuppressFlags() int
Returns the current suppress_flags. See
setSuppressFlags()
.
- property keyboard bool
- Getter
Returns whether the region is interested in global keyboard events; see
setKeyboard()
.- Setter
Sets whether the region is interested in global keyboard events. If this is true, then any keyboard button events will be passed to press() and release() regardless of the position of the mouse onscreen; otherwise, these events will only be passed if the mouse is over the region.
- setActive(active: bool)
Sets whether the region is active or not. If it is not active, the
MouseWatcher
will never consider the mouse to be over the region. The region might still receive keypress events if itssetKeyboard()
flag is true.
- setKeyboard(keyboard: bool)
Sets whether the region is interested in global keyboard events. If this is true, then any keyboard button events will be passed to press() and release() regardless of the position of the mouse onscreen; otherwise, these events will only be passed if the mouse is over the region.
- setSort(sort: int)
Changes the sorting order of this particular region. The sorting order is used to resolve conflicts in the case of overlapping region; the region with the highest sort value will be preferred, and between regions of the same sort value, the smallest region will be preferred. The default sorting order, if none is explicitly specified, is 0.
- setSuppressFlags(suppress_flags: int)
Sets which events are suppressed when the mouse is over the region. This is the union of zero or more various SF_* values. Normally, this is 0, indicating that no events are suppressed.
If you set this to a non-zero value, for instance SF_mouse_position, then the mouse position will not be sent along the data graph when the mouse is over this particular region.
- property sort int
- Getter
Returns the current sorting order of this region. See
setSort()
.- Setter
Changes the sorting order of this particular region. The sorting order is used to resolve conflicts in the case of overlapping region; the region with the highest sort value will be preferred, and between regions of the same sort value, the smallest region will be preferred. The default sorting order, if none is explicitly specified, is 0.
- property suppress_flags int
- Getter
Returns the current suppress_flags. See
setSuppressFlags()
.- Setter
Sets which events are suppressed when the mouse is over the region. This is the union of zero or more various SF_* values. Normally, this is 0, indicating that no events are suppressed.
If you set this to a non-zero value, for instance SF_mouse_position, then the mouse position will not be sent along the data graph when the mouse is over this particular region.
-
enum SuppressFlags