AnimBundleNode
from panda3d.core import AnimBundleNode
- class AnimBundleNode
Bases:
Bases:
PandaNodeThis is a node that contains a pointer to an
AnimBundle. LikePartBundleNode, it exists solely to make it easy to storeAnimBundlesin the scene graph.Inheritance diagram
- __init__(name: str, bundle: AnimBundle)
The
AnimBundleand its node should be constructed together. Generally, the derived classes ofAnimBundleNodewill automatically create aAnimBundleof the appropriate type, and pass it up to this constructor.
- property bundle AnimBundle
- static findAnimBundle(root: PandaNode) AnimBundle
Recursively walks the scene graph beginning at the indicated node (which need not be an
AnimBundleNode), and returns the firstAnimBundlefound. Returns NULL if noAnimBundlecan be found.
- getBundle() AnimBundle
- static getClassType() TypeHandle
