from panda3d.core import AnimBundleNode
This is a node that contains a pointer to an AnimBundle. Like PartBundleNode, it exists solely to make it easy to store AnimBundles in the scene graph.
__init__(name: str, bundle: AnimBundle) → None¶
The AnimBundle and its node should be constructed together. Generally, the derived classes of AnimBundleNode will automatically create a AnimBundle of the appropriate type, and pass it up to this constructor.
findAnimBundle(root: PandaNode) → AnimBundle¶
Recursively walks the scene graph beginning at the indicated node (which need not be an AnimBundleNode), and returns the first AnimBundle found. Returns NULL if no AnimBundle can be found.
- Return type