direct.showutil.BuildGeometry

import direct.showutil.BuildGeometry
addArrow(attachNode, sizeX, sizeY, color=LVector4f(1, 1, 1, 1), layer=0)[source]
addArrowGeom(rootNode, sizeX, sizeY, color=LVector4f(1, 1, 1, 1), layer=0)[source]
addBox(attachNode, sizeX, sizeY, sizeZ, color=LVector4f(1, 1, 1, 1), darken=0)[source]
addBoxGeom(rootNode, sizeX, sizeY, sizeZ, color=LVector4f(1, 1, 1, 1), darken=0)[source]
addCircle(attachNode, vertexCount, radius, color=LVector4f(1, 1, 1, 1), centerColor=None, layer=0)[source]
addCircleGeom(rootNode, vertexCount, radius, color=LVector4f(1, 1, 1, 1), centerColor=None, layer=0)[source]
addSquare(attachNode, sizeX, sizeY, color=LVector4f(1, 1, 1, 1), layer=0)[source]
addSquareGeom(rootNode, sizeX, sizeY, color=LVector4f(1, 1, 1, 1), layer=0)[source]
circleX(angle, radius, centerX, centerY)[source]
circleY(angle, radius, centerX, centerY)[source]
getCirclePoints(segCount, centerX, centerY, radius, wideX=1.0, wideY=1.0)[source]