GraphicsPipeSelection
from panda3d.core import GraphicsPipeSelection
- class GraphicsPipeSelection
Bases:
This maintains a list of
GraphicsPipes
by type that are available for creation. Normally there is one default interactiveGraphicsPipe
, and possibly other types available as well.Inheritance diagram
- static getGlobalPtr() GraphicsPipeSelection
Returns a pointer to the one global
GraphicsPipeSelection
object.
- getNumAuxModules() int
Returns the number of display modules that are still to be loaded. If this is nonzero, then calling
loadAuxModules()
will likely increase the number ofGraphicsPipes
available.
- getNumPipeTypes() int
Returns the number of different types of
GraphicsPipes
that are available to create through this interface.
- getPipeType(n: int) TypeHandle
Returns the nth type of
GraphicsPipe
available through this interface.
- loadAuxModules()
Loads all the modules named in the aux-display Configrc variable, making as many graphics pipes as possible available.
- makeDefaultPipe() GraphicsPipe
Creates a new
GraphicsPipe
of some arbitrary type. The user may specify a preference using the Configrc file; otherwise, one will be chosen arbitrarily.
- makeModulePipe(module_name: str) GraphicsPipe
Returns a new
GraphicsPipe
of a type defined by the indicated module. Returns NULL if the module is not found or does not properly recommend aGraphicsPipe
.
- makePipe(type: TypeHandle) GraphicsPipe
Creates a new
GraphicsPipe
of the indicated type (or a type more specific than the indicated type, if necessary) and returns it. Returns NULL if the type cannot be matched.
- makePipe(type_name: str, module_name: str) GraphicsPipe
Creates a new
GraphicsPipe
of the indicated type (or a type more specific than the indicated type, if necessary) and returns it. Returns NULL if the type cannot be matched.If the type is not already defined, this will implicitly load the named module, or if module_name is empty, it will call
loadAuxModules()
.
- property pipe_types Sequence[TypeHandle]
Returns the nth type of
GraphicsPipe
available through this interface.
- printPipeTypes()
Writes a list of the currently known
GraphicsPipe
types to nout, for the user’s information.