panda3d.bullet.BulletPlaneShape

from panda3d.bullet import BulletPlaneShape
class BulletPlaneShape

Bases: BulletShape

Inheritance diagram

Inheritance diagram of BulletPlaneShape

__init__(copy: BulletPlaneShape) → None
__init__(plane: LPlane) → None

Creates a plane shape from a plane definition.

__init__(normal: LVector3, constant: float) → None
getPlane() → LPlane
Return type

LPlane

getPlaneNormal() → LVector3
Return type

LVector3

getPlaneConstant() → float
static makeFromSolid(solid: CollisionPlane) → BulletPlaneShape
Return type

BulletPlaneShape

static getClassType() → TypeHandle
Return type

TypeHandle

property plane
Return type

LPlane

property plane_normal
Return type

LVector3

property plane_constant
Return type

float