EggSwitchCondition¶
from panda3d.egg import EggSwitchCondition
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class
EggSwitchCondition
¶ Bases:
EggObject
This corresponds to a <SwitchCondition> entry within a group. It indicates the condition at which a level-of-detail is switched in or out. This is actually an abstract base class for potentially any number of specific different kinds of switching conditions; presently, only a <Distance> type is actually supported.
Inheritance diagram
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static
getClassType
() → panda3d.core.TypeHandle¶
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makeCopy
() → EggSwitchCondition¶
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transform
(mat: panda3d.core.LMatrix4d) → None¶
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write
(out: panda3d.core.ostream, indent_level: int) → None¶
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static