TextEncoder
from panda3d.core import TextEncoder
- class TextEncoder
Bases:
This class can be used to convert text between multiple representations, e.g. UTF-8 to UTF-16. You may use it as a static class object, passing the encoding each time, or you may create an instance and use that object, which will record the current encoding and retain the current string.
This class is also a base class of
TextNode
, which inherits this functionality.Inheritance diagram
-
enum Encoding
-
enumerator E_iso8859 = 0
-
enumerator E_utf8 = 1
-
enumerator E_utf16be = 2
-
enumerator E_unicode = 2
Deprecated alias for E_utf16be
-
enumerator E_iso8859 = 0
- __init__()
- __init__(copy: TextEncoder)
- appendUnicodeChar(character: int)
Appends a single character to the end of the stored text. This may be a wide character, up to 16 bits in Unicode.
- clearText()
Removes the text from the
TextEncoder
.
- property default_encoding Encoding
Specifies the default encoding to be used for all subsequently created
TextEncoder
objects. SeesetEncoding()
.
- static encodeWchar(ch: int, encoding: Encoding) object
Encodes a single Unicode character into a one-, two-, three-, or four-byte string, according to the given encoding system.
- encodeWtext(wtext: str) object
Encodes a wide-text string into a single-char string, according to the current encoding.
- encodeWtext(wtext: str, encoding: Encoding) object
Encodes a wide-text string into a single-char string, according to the given encoding.
- static getDefaultEncoding() Encoding
Specifies the default encoding to be used for all subsequently created
TextEncoder
objects. SeesetEncoding()
.
- getEncodedChar(index: int) str
Returns the nth char of the stored text, as a one-, two-, or three-byte encoded string.
- getEncodedChar(index: int, encoding: Encoding) str
Returns the nth char of the stored text, as a one-, two-, or three-byte encoded string.
- getEncoding() Encoding
Returns the encoding by which the string set via
setText()
is to be interpreted. SeesetEncoding()
.
- getNumChars() int
Returns the number of characters in the stored text. This is a count of wide characters, after the string has been decoded according to
setEncoding()
.
- getText(encoding: Encoding) object
Returns the current text, as encoded via the indicated encoding system.
- getTextAsAscii() str
Returns the text associated with the node, converted as nearly as possible to a fully-ASCII representation. This means replacing accented letters with their unaccented ASCII equivalents.
It is possible that some characters in the string cannot be converted to ASCII. (The string may involve symbols like the copyright symbol, for instance, or it might involve letters in some other alphabet such as Greek or Cyrillic, or even Latin letters like thorn or eth that are not part of the ASCII character set.) In this case, as much of the string as possible will be converted to ASCII, and the nonconvertible characters will remain encoded in the encoding specified by
setEncoding()
.
- getUnicodeChar(index: int) int
Returns the Unicode value of the nth character in the stored text. This may be a wide character (greater than 255), after the string has been decoded according to
setEncoding()
.
- getWtext() str
Returns the text associated with the
TextEncoder
, as a wide-character string.
- getWtextAsAscii() str
Returns the text associated with the node, converted as nearly as possible to a fully-ASCII representation. This means replacing accented letters with their unaccented ASCII equivalents.
It is possible that some characters in the string cannot be converted to ASCII. (The string may involve symbols like the copyright symbol, for instance, or it might involve letters in some other alphabet such as Greek or Cyrillic, or even Latin letters like thorn or eth that are not part of the ASCII character set.) In this case, as much of the string as possible will be converted to ASCII, and the nonconvertible characters will remain in their original form.
- isWtext() bool
Returns true if any of the characters in the string returned by
getWtext()
are out of the range of an ASCII character (and, therefore,getWtext()
should be called in preference togetText()
).
- static lower(source: str) str
Converts the string to lowercase, assuming the string is encoded in the default encoding.
- static lower(source: str, encoding: Encoding) str
Converts the string to lowercase, assuming the string is encoded in the indicated encoding.
- makeLower()
Adjusts the text stored within the encoder to all lowercase letters (preserving accent marks correctly).
- makeUpper()
Adjusts the text stored within the encoder to all uppercase letters (preserving accent marks correctly).
- static reencodeText(text: str, from: Encoding, to: Encoding) str
Given the indicated text string, which is assumed to be encoded via the encoding “from”, decodes it and then reencodes it into the encoding “to”, and returns the newly encoded string. This does not change or affect any properties on the
TextEncoder
itself.
- static setDefaultEncoding(encoding: Encoding)
Specifies the default encoding to be used for all subsequently created
TextEncoder
objects. SeesetEncoding()
.
- setEncoding(encoding: Encoding)
Specifies how the string set via
setText()
is to be interpreted. The default, E_iso8859, means a standard string with one-byte characters (i.e. ASCII). Other encodings are possible to take advantage of character sets with more than 256 characters.This affects only future calls to
setText()
; it does not change text that was set previously.
- setText(text: object, encoding: Encoding)
- setUnicodeChar(index: int, character: int)
Sets the Unicode value of the nth character in the stored text. This may be a wide character (greater than 255), after the string has been decoded according to
setEncoding()
.
- setWtext(wtext: str)
Changes the text that is stored in the encoder. Subsequent calls to
getWtext()
will return this same string, whilegetText()
will return the encoded version of the string.
- property text
- Getter
Returns the current text, as encoded via the current encoding system.
Returns the current text, as encoded via the indicated encoding system.
- Setter
Changes the text that is stored in the encoder. The text should be encoded according to the method indicated by
setEncoding()
. Subsequent calls togetText()
will return this same string, whilegetWtext()
will return the decoded version of the string.The two-parameter version of
setText()
accepts an explicit encoding; the text is immediately decoded and stored as a wide-character string. Subsequent calls togetText()
will return the same text re-encoded using whichever encoding is specified bysetEncoding()
.
- static unicodeIsalpha(character: int) bool
Returns true if the indicated character is an alphabetic letter, false otherwise. This is akin to ctype’s isalpha(), extended to Unicode.
- static unicodeIsdigit(character: int) bool
Returns true if the indicated character is a numeric digit, false otherwise. This is akin to ctype’s isdigit(), extended to Unicode.
- static unicodeIslower(character: int) bool
Returns true if the indicated character is a lowercase letter, false otherwise. This is akin to ctype’s islower(), extended to Unicode.
- static unicodeIspunct(character: int) bool
Returns true if the indicated character is a punctuation mark, false otherwise. This is akin to ctype’s ispunct(), extended to Unicode.
- static unicodeIsspace(character: int) bool
Returns true if the indicated character is a whitespace letter, false otherwise. This is akin to ctype’s isspace(), extended to Unicode.
- static unicodeIsupper(character: int) bool
Returns true if the indicated character is an uppercase letter, false otherwise. This is akin to ctype’s isupper(), extended to Unicode.
- static unicodeTolower(character: int) int
Returns the uppercase equivalent of the given Unicode character. This is akin to ctype’s tolower(), extended to Unicode.
- static unicodeToupper(character: int) int
Returns the uppercase equivalent of the given Unicode character. This is akin to ctype’s toupper(), extended to Unicode.
-
enum Encoding