PointParticleRenderer

from panda3d.physics import PointParticleRenderer
class PointParticleRenderer

Bases: BaseParticleRenderer

Inheritance diagram

Inheritance diagram of PointParticleRenderer

enum PointParticleBlendType
enumerator PP_ONE_COLOR = 0
enumerator PP_BLEND_LIFE = 1
enumerator PP_BLEND_VEL = 2
__init__(ad: ParticleRendererAlphaMode, point_size: float, bt: PointParticleBlendType, bm: ParticleRendererBlendMethod, sc: panda3d.core.LColor, ec: panda3d.core.LColor)

special constructor

__init__(copy: PointParticleRenderer)

Copy constructor

getBlendMethod() → ParticleRendererBlendMethod
getBlendType() → PointParticleBlendType
getEndColor()panda3d.core.LColor
getPointSize()float
getStartColor()panda3d.core.LColor
setBlendMethod(bm: ParticleRendererBlendMethod)None
setBlendType(bt: PointParticleBlendType)None
setEndColor(ec: panda3d.core.LColor)None
setPointSize(point_size: float)None
setStartColor(sc: panda3d.core.LColor)None