PointParticleRenderer¶
from panda3d.physics import PointParticleRenderer
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class
PointParticleRenderer
¶ Bases:
BaseParticleRenderer
Inheritance diagram
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enum
PointParticleBlendType
¶ -
enumerator
PP_ONE_COLOR
= 0¶
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enumerator
PP_BLEND_LIFE
= 1¶
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enumerator
PP_BLEND_VEL
= 2¶
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enumerator
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__init__
(ad: ParticleRendererAlphaMode, point_size: float, bt: PointParticleBlendType, bm: ParticleRendererBlendMethod, sc: panda3d.core.LColor, ec: panda3d.core.LColor)¶ special constructor
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__init__
(copy: PointParticleRenderer) Copy constructor
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getBlendMethod
() → ParticleRendererBlendMethod¶
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getBlendType
() → PointParticleBlendType¶
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getEndColor
() → panda3d.core.LColor¶
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getStartColor
() → panda3d.core.LColor¶
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setEndColor
(ec: panda3d.core.LColor) → None¶
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setStartColor
(sc: panda3d.core.LColor) → None¶
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enum