PointParticleRenderer
from panda3d.physics import PointParticleRenderer
- class PointParticleRenderer
Bases:
Bases:
BaseParticleRenderer
Inheritance diagram
-
enum PointParticleBlendType
-
enumerator PP_ONE_COLOR = 0
-
enumerator PP_BLEND_LIFE = 1
-
enumerator PP_BLEND_VEL = 2
-
enumerator PP_ONE_COLOR = 0
- __init__(ad: ParticleRendererAlphaMode, point_size: float, bt: PointParticleBlendType, bm: ParticleRendererBlendMethod, sc: panda3d.core.LColor, ec: panda3d.core.LColor)
special constructor
- __init__(copy: PointParticleRenderer)
Copy constructor
- getBlendMethod() ParticleRendererBlendMethod
- getBlendType() PointParticleBlendType
- getEndColor() panda3d.core.LColor
- getStartColor() panda3d.core.LColor
- setBlendMethod(bm: ParticleRendererBlendMethod)
- setBlendType(bt: PointParticleBlendType)
- setEndColor(ec: panda3d.core.LColor)
- setStartColor(sc: panda3d.core.LColor)
-
enum PointParticleBlendType