EggSurface¶
from panda3d.egg import EggSurface
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class
EggSurface
¶ Bases:
EggPrimitive
A parametric surface of some kind. See
EggNurbsSurface
.Inheritance diagram
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assign
(copy: EggSurface) → EggSurface¶
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static
getClassType
() → panda3d.core.TypeHandle¶
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getUSubdiv
() → int¶ Returns the requested number of subdivisions in the U direction, or 0 if no particular subdivisions have been requested.
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getVSubdiv
() → int¶ Returns the requested number of subdivisions in the U direction, or 0 if no particular subdivisions have been requested.
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setUSubdiv
(subdiv: int)¶ Sets the number of subdivisions in the U direction that will be requested across the surface. (This doesn’t necessary guarantee that this number of subdivisions will be made; it’s just a hint to any surface renderer or quick tesselator.) Set the number to 0 to disable the hint.
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setVSubdiv
(subdiv: int)¶ Sets the number of subdivisions in the U direction that will be requested across the surface. (This doesn’t necessary guarantee that this number of subdivisions will be made; it’s just a hint to any surface renderer or quick tesselator.) Set the number to 0 to disable the hint.
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