TexMatrixAttrib

from panda3d.core import TexMatrixAttrib
class TexMatrixAttrib

Bases:

Bases: RenderAttrib

Applies a transform matrix to UV’s before they are rendered.

Inheritance diagram

Inheritance diagram of TexMatrixAttrib

addStage(stage: TextureStage, transform: TransformState, override: int) RenderAttrib

Returns a new TexMatrixAttrib just like this one, with the indicated transform for the given stage. If this stage already exists, its transform is replaced.

property class_slot int
static getClassSlot() int
static getClassType() TypeHandle
getGeomRendering(geom_rendering: int) int

Returns the union of the Geom::GeomRendering bits that will be required once this TexMatrixAttrib is applied to a geom which includes the indicated geom_rendering bits.

getMat() LMatrix4

Returns the transformation matrix associated with the default texture stage.

getMat(stage: TextureStage) LMatrix4

Returns the transformation matrix associated with the indicated texture stage, or identity matrix if nothing is associated with the indicated stage.

getNumStages() int

Returns the number of stages that are represented by this attrib.

getOverride(stage: TextureStage) int

Returns the override value associated with the indicated stage.

getStage(n: int) TextureStage

Returns the nth stage that is represented by this attrib. The TextureStages are in no particular order.

getStages() list
getTransform(stage: TextureStage) TransformState

Returns the transformation associated with the indicated texture stage, or identity matrix if nothing is associated with the indicated stage.

hasStage(stage: TextureStage) bool

Returns true if there is a transform associated with the indicated stage, or false otherwise (in which case get_transform(stage) will return the identity transform).

isEmpty() bool

Returns true if no stages are defined in the TexMatrixAttrib, false if at least one is.

static make() RenderAttrib

Constructs a TexMatrixAttrib that applies no stages at all.

static make(mat: LMatrix4) RenderAttrib

Constructs a TexMatrixAttrib that applies the indicated matrix to the default texture stage. This interface is deprecated.

Deprecated: Use the constructor that takes a TextureStage instead.

static make(stage: TextureStage, transform: TransformState) RenderAttrib

Constructs a TexMatrixAttrib that applies the indicated transform to the named texture stage.

static makeDefault() RenderAttrib

Returns a RenderAttrib that corresponds to whatever the standard default properties for render attributes of this type ought to be.

removeStage(stage: TextureStage) RenderAttrib

Returns a new TexMatrixAttrib just like this one, with the indicated stage removed.