NurbsSurfaceResult
from panda3d.core import NurbsSurfaceResult
- class NurbsSurfaceResult
- Bases: - Bases: - ReferenceCount- The result of a - NurbsSurfaceEvaluator. This object represents a surface in a particular coordinate space. It can return the point and/or normal to the surface at any point.- Inheritance diagram - __init__(param0: NurbsSurfaceResult)
 - evalExtendedPoint(u: float, v: float, d: int) float
- Evaluates the surface in n-dimensional space according to the extended vertices associated with the surface in the indicated dimension. 
 - evalExtendedPoints(u: float, v: float, d: int, result: PN_stdfloat_[], num_values: int) bool
- Simultaneously performs - evalExtendedPoint()on a contiguous sequence of dimensions. The dimensions evaluated are d through (d + num_values - 1); the results are filled into the num_values elements in the indicated result array.
 - evalNormal(u: float, v: float, normal: LVecBase3) bool
- Computes the normal to the surface at the indicated point in parametric time. This normal vector will not necessarily be normalized, and could be zero. See also - evalPoint().
 - evalPoint(u: float, v: float, point: LVecBase3) bool
- Computes the point on the surface corresponding to the indicated value in parametric time. Returns true if the u, v values are valid, false otherwise. 
 - evalSegmentExtendedPoint(ui: int, vi: int, u: float, v: float, d: int) float
- Evaluates the surface in n-dimensional space according to the extended vertices associated with the surface in the indicated dimension. 
 - evalSegmentExtendedPoints(ui: int, vi: int, u: float, v: float, d: int, result: PN_stdfloat_[], num_values: int)
- Simultaneously performs - evalExtendedPoint()on a contiguous sequence of dimensions. The dimensions evaluated are d through (d + num_values - 1); the results are filled into the num_values elements in the indicated result array.
 - evalSegmentNormal(ui: int, vi: int, u: float, v: float, normal: LVecBase3)
- As - evalSegmentPoint(), but computes the normal to the surface at the indicated point. The normal vector will not necessarily be normalized, and could be zero.
 - evalSegmentPoint(ui: int, vi: int, u: float, v: float, point: LVecBase3)
- Evaluates the point on the surface corresponding to the indicated value in parametric time within the indicated surface segment. u and v should be in the range [0, 1]. - The surface is internally represented as a number of connected (or possibly unconnected) piecewise continuous segments. The exact number of segments for a particular surface depends on the knot vector, and is returned by get_num_segments(). Normally, - evalPoint()is used to evaluate a point along the continuous surface, but when you care more about local continuity, you can use- evalSegmentPoint()to evaluate the points along each segment.
 - getNumUSegments() int
- Returns the number of piecewise continuous segments within the surface in the U direction. This number is usually not important unless you plan to call - evalSegmentPoint().
 - getNumVSegments() int
- Returns the number of piecewise continuous segments within the surface in the V direction. This number is usually not important unless you plan to call - evalSegmentPoint().
 - getSegmentU(ui: int, u: float) float
- Accepts a u value in the range [0, 1], and assumed to be relative to the indicated segment (as in - evalSegmentPoint()), and returns the corresponding u value in the entire surface (as in- evalPoint()).
 - getSegmentV(vi: int, v: float) float
- Accepts a v value in the range [0, 1], and assumed to be relative to the indicated segment (as in - evalSegmentPoint()), and returns the corresponding v value in the entire surface (as in- evalPoint()).
 
