VertexSlider
from panda3d.core import VertexSlider
- class VertexSlider
Bases:
Bases:
TypedWritableReferenceCount
This is an abstract base class that retains some slider value, which is a linear value that typically ranges from 0.0 to 1.0, and is used to control the animation of morphs (blend shapes).
It is similar to
VertexTransform
, which keeps a full 4x4 transform matrix, but the VertexSlider only keeps a single float value.Inheritance diagram
- static getClassType() TypeHandle
- getModified(current_thread: Thread) UpdateSeq
Returns a sequence number that’s guaranteed to change at least every time the value reported by
getSlider()
changes.
- getName() InternalName
Returns the name of this particular slider. Every unique blend shape within a particular Geom must be identified with a different name, which is shared by the slider that controls it.
- property modified UpdateSeq
Returns a sequence number that’s guaranteed to change at least every time the value reported by
getSlider()
changes.
- property name InternalName
Returns the name of this particular slider. Every unique blend shape within a particular Geom must be identified with a different name, which is shared by the slider that controls it.