UnalignedLMatrix4d
from panda3d.core import UnalignedLMatrix4d
- class UnalignedLMatrix4d
Bases:
This is an “unaligned”
LMatrix4
. It has no functionality other than to store numbers, and it will pack them in as tightly as possible, avoiding any SSE2 alignment requirements shared by the primaryLMatrix4
class.Use it only when you need to pack numbers tightly without respect to alignment, and then copy it to a proper
LMatrix4
to get actual use from it.Inheritance diagram
- __eq__(other: UnalignedLMatrix4d) bool
- __init__()
- __init__(copy: LMatrix4d)
- __init__(copy: UnalignedLMatrix4d)
- __init__(e00: float, e01: float, e02: float, e03: float, e10: float, e11: float, e12: float, e13: float, e20: float, e21: float, e22: float, e23: float, e30: float, e31: float, e32: float, e33: float)
- __ne__(other: UnalignedLMatrix4d) bool
- assign(copy: LMatrix4d) UnalignedLMatrix4d
- assign(copy: UnalignedLMatrix4d) UnalignedLMatrix4d
- static getClassType() TypeHandle
- getData()
Returns the address of the first of the nine data elements in the matrix. The remaining elements occupy the next eight positions in row-major order.