from panda3d.core import CollisionHandlerPusher
class CollisionHandlerPusher

Bases: CollisionHandlerPhysical

A specialized kind of CollisionHandler that simply pushes back on things that attempt to move into solid walls. This is the simplest kind of “real- world” collisions you can have.

Inheritance diagram

Inheritance diagram of CollisionHandlerPusher

__init__() → None
setHorizontal(flag: bool) → None
getHorizontal() → bool
static getClassType() → TypeHandle
Return type


property horizontal

Getter Setter

Return type