from panda3d.core import CollisionHandlerPusher
class CollisionHandlerPusher

Bases: CollisionHandlerPhysical

A specialized kind of CollisionHandler that simply pushes back on things that attempt to move into solid walls. This is the simplest kind of “real- world” collisions you can have.

Inheritance diagram

Inheritance diagram of CollisionHandlerPusher

__init__() → None
static getClassType() → TypeHandle
Return type


getHorizontal() → bool
property horizontal

Getter Setter

Return type


setHorizontal(flag: bool) → None