direct.filterΒΆ

This package contains functionality for applying post-processing filters to the result of rendering a 3-D scene. This is done by rendering the scene to an off-screen buffer, and then applying this to a full-screen card that has a shader applied which manipulates the texture values as desired.

The CommonFilters class contains various filters that are provided out of the box, whereas the FilterManager class is a lower-level class that allows you to set up your own filters.

direct.filter.CommonFilters

Class CommonFilters implements certain common image postprocessing filters.

direct.filter.FilterManager

The FilterManager is a convenience class that helps with the creation of render-to-texture buffers for image postprocessing applications.