panda3d.bullet.BulletTriangleMeshShape

from panda3d.bullet import BulletTriangleMeshShape
class BulletTriangleMeshShape

Bases: BulletShape

Inheritance diagram

Inheritance diagram of BulletTriangleMeshShape

__init__(mesh: BulletTriangleMesh, dynamic: bool, compress: bool, bvh: bool) → None

The parameters ‘compress’ and ‘bvh’ are only used if ‘dynamic’ is set to FALSE. Assumes the lock(bullet global lock) is held by the caller

__init__(copy: BulletTriangleMeshShape) → None
property dynamic
Return type

bool

static getClassType() → TypeHandle
Return type

TypeHandle

isDynamic() → bool
isStatic() → bool
refitTree(aabb_min: LPoint3, aabb_max: LPoint3) → None
property static
Return type

bool