BulletTriangleMeshShape
from panda3d.bullet import BulletTriangleMeshShape
- class BulletTriangleMeshShape
Bases:
Bases:
BulletShape
Inheritance diagram
- __init__(mesh: BulletTriangleMesh, dynamic: bool, compress: bool, bvh: bool)
The parameters ‘compress’ and ‘bvh’ are only used if ‘dynamic’ is set to FALSE. Assumes the lock(bullet global lock) is held by the caller
- __init__(copy: BulletTriangleMeshShape)
- static getClassType() panda3d.core.TypeHandle
- refitTree(aabb_min: panda3d.core.LPoint3, aabb_max: panda3d.core.LPoint3)