LVector2d¶
from panda3d.core import LVector2d
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class
LVector2d
¶ Bases:
LVecBase2d
This is a two-component vector offset.
Inheritance diagram
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__add__
(other: LVecBase2d) → LVecBase2d¶
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__init__
()¶
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__init__
(copy: LVecBase2d)
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__init__
(param0: LVector2d)
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__sub__
(other: LVecBase2d) → LVecBase2d¶
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__sub__
(other: LVecBase2d) → LVecBase2d¶
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static
getClassType
() → TypeHandle¶
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normalized
() → LVector2d¶ Normalizes the vector and returns the normalized vector as a copy. If the vector was a zero-length vector, a zero length vector will be returned.
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project
(onto: LVecBase2d) → LVector2d¶ Returns a new vector representing the projection of this vector onto another one. The resulting vector will be a scalar multiple of onto.
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signedAngleDeg
(other: LVector2d) → float¶ returns the signed angled between two vectors. normalization is NOT necessary
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