SparkleParticleRenderer
from panda3d.physics import SparkleParticleRenderer
- class SparkleParticleRenderer
Bases:
Bases:
BaseParticleRenderer
pretty sparkly things.
Inheritance diagram
- __init__()
Default Constructor
- __init__(center: panda3d.core.LColor, edge: panda3d.core.LColor, birth_radius: float, death_radius: float, life_scale: SparkleParticleLifeScale, alpha_mode: ParticleRendererAlphaMode)
- __init__(copy: SparkleParticleRenderer)
Copy Constructor
- getCenterColor() panda3d.core.LColor
- getEdgeColor() panda3d.core.LColor
- getLifeScale() SparkleParticleLifeScale
- setCenterColor(c: panda3d.core.LColor)
- setEdgeColor(c: panda3d.core.LColor)
- setLifeScale(param0: SparkleParticleLifeScale)