AdaptiveLru
from panda3d.core import AdaptiveLru
- class AdaptiveLru
Bases:
Bases:
Namable
A basic LRU-type algorithm, except that it is adaptive and attempts to avoid evicting pages that have been used more frequently (even if less recently) than other pages.
The interface is designed to be identical to that for
SimpleLru
, so that it may be used as a drop-in replacement.Inheritance diagram
- beginEpoch()
Marks the end of the previous epoch and the beginning of the next one. This will evict any objects that are pending eviction, and also update any internal bookkeeping.
- considerEvict()
Evicts a sequence of objects if the queue is full.
- countActiveSize() int
Returns the total size of the pages that were enqueued since the last call to
beginEpoch()
.
- evictTo(target_size: int)
Evicts a sequence of objects until the queue fits within the indicated target size, regardless of its normal max size.
- getMaxUpdatesPerFrame() int
Returns the maximum number of pages the
AdaptiveLru
will update each frame.
- setMaxSize(max_size: int)
Changes the max size of all objects that are allowed to be active on the LRU.
If the size is (size_t)-1, there is no limit.
- setMaxUpdatesPerFrame(max_updates_per_frame: int)
Specifies the maximum number of pages the
AdaptiveLru
will update each frame. This is a performance optimization: keeping this number low limits the impact of the AdaptiveLru’s adaptive algorithm.
- setWeight(weight: float)
The following methods are specific to
AdaptiveLru
, and do not exist in theSimpleLru
implementation. In most cases, the defaults will be sufficient, so you do not need to mess with them.