MovieAudio
from panda3d.core import MovieAudio
- class MovieAudio
Bases:
Bases:
TypedWritableReferenceCount
,Namable
A MovieAudio is actually any source that provides a sequence of audio samples. That could include an AVI file, a microphone, or an internet TV station.
The difference between a MovieAudio and a
MovieAudioCursor
is like the difference between a filename and a file handle. The MovieAudio just indicates a particular movie. TheMovieAudioCursor
is what allows access.Inheritance diagram
- __init__(param0: MovieAudio)
- __init__(name: str)
This constructor returns a null audio stream — a stream of total silence, at 8000 samples per second. To get more interesting audio, you need to construct a subclass of this class.
- property filename Filename
Returns the movie’s filename. A movie is not guaranteed to have a filename, if not, then this function returns a null filename.
- static get(name: Filename) MovieAudio
Obtains a
MovieAudio
that references a file. Just calls MovieTypeRegistry::make_audio().
- static getClassType() TypeHandle
- getFilename() Filename
Returns the movie’s filename. A movie is not guaranteed to have a filename, if not, then this function returns a null filename.
- open() MovieAudioCursor
Open this audio, returning a
MovieAudioCursor