LVector4i

from panda3d.core import LVector4i
class LVector4i

Bases:

Bases: LVecBase4i

This is a four-component vector distance.

Inheritance diagram

Inheritance diagram of LVector4i

__add__(other: LVecBase4i) → LVecBase4i
__add__(other: LVector4i) → LVector4i
__div__(scalar: int) → LVector4i
__getattr__(attr_name: str) → object
__init__()
__init__(copy: LVecBase3i, w: int)
__init__(copy: LVecBase4i)
__init__(param0: LVector4i)
__init__(fill_value: int)
__init__(x: int, y: int, z: int, w: int)
__mul__(scalar: int) → LVector4i
__repr__() → str
__setattr__(attr_name: str, assign: object) → int
__sub__(other: LVecBase4i) → LVecBase4i
__sub__(other: LVector4i) → LVector4i
__sub__(other: LVecBase4i) → LVecBase4i
__sub__(other: LVector4i) → LVector4i
static getClassType() → TypeHandle
getXy() → LVector2i

Returns the x and y component of this vector

getXyz() → LVector3i

Returns the x, y and z component of this vector

static unitW() → LVector4i

Returns a unit W vector.

static unitX() → LVector4i

Returns a unit X vector.

static unitY() → LVector4i

Returns a unit Y vector.

static unitZ() → LVector4i

Returns a unit Z vector.

property xy → LVector2i

Returns the x and y component of this vector

property xyz → LVector3i

Returns the x, y and z component of this vector

static zero() → LVector4i

Returns a zero-length vector.