from panda3d.core import GeomPatches
class GeomPatches


Bases: GeomPrimitive

Defines a series of “patches”, fixed-size groupings of vertices that must be processed by a tessellation shader.

Inheritance diagram

Inheritance diagram of GeomPatches

__init__(copy: GeomPatches)
__init__(num_vertices_per_patch: int, usage_hint: UsageHint)

The number of vertices per patch must be specified to the GeomPatches constructor, and it may not be changed during the lifetime of the GeomPatches object. Create a new GeomPatches if you need to have a different value.

static getClassType() TypeHandle
operatorNew(size: int)