from panda3d.core import GeomPatches
Defines a series of “patches”, fixed-size groupings of vertices that must be processed by a tessellation shader.
__init__(copy: GeomPatches) → None¶
__init__(num_vertices_per_patch: int, usage_hint: UsageHint) → None
The number of vertices per patch must be specified to the GeomPatches constructor, and it may not be changed during the lifetime of the GeomPatches object. Create a new GeomPatches if you need to have a different value.
operatorNew(size: size_t) → None¶