CollisionHandlerHighestEvent
from panda3d.core import CollisionHandlerHighestEvent
- class CollisionHandlerHighestEvent
Bases:
Bases:
CollisionHandlerEventA specialized kind of
CollisionHandlerthat throws an event for each collision detected. The event thrown may be based on the name of the moving object or the struck object, or both. The first parameter of the event will be a pointer to theCollisionEntrythat triggered it.Inheritance diagram
- __init__()
The default
CollisionHandlerEventwill throw no events. Its pattern strings must first be set via a call toaddInPattern()and/oraddOutPattern().
- __init__(param0: CollisionHandlerHighestEvent)
- static getClassType() TypeHandle
