from panda3d.core import EventQueue
A queue of pending events. As events are thrown, they are added to this queue; eventually, they will be extracted out again by an EventHandler and processed.
__init__() → None¶
clear() → None¶
Empties all events on the queue, throwing them on the floor.
getGlobalEventQueue() → EventQueue¶
Returns a pointer to the one global EventQueue object. If the global object has not yet been created, this will create it.
- Return type
isQueueEmpty() → bool¶
isQueueFull() → bool¶
Deprecated: Always returns false; the queue can never be full.
queueEvent(event: Event) → None¶