BulletCharacterControllerNode¶
from panda3d.bullet import BulletCharacterControllerNode
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class
BulletCharacterControllerNode
¶ Bases:
BulletBaseCharacterControllerNode
Inheritance diagram
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__init__
(shape: BulletShape, step_height: float, name: str)¶
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doJump
()¶
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static
getClassType
() → panda3d.core.TypeHandle¶
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getShape
() → BulletShape¶
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setLinearMovement
(velocity: panda3d.core.LVector3, is_local: bool)¶
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property
shape
→ BulletShape¶
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