BulletCharacterControllerNode
from panda3d.bullet import BulletCharacterControllerNode
- class BulletCharacterControllerNode
 Bases:
Bases:
BulletBaseCharacterControllerNodeInheritance diagram
- __init__(shape: BulletShape, step_height: float, name: str)
 
- doJump()
 
- static getClassType() panda3d.core.TypeHandle
 
- getShape() BulletShape
 
- setLinearMovement(velocity: panda3d.core.LVector3, is_local: bool)
 
- property shape BulletShape
 
