BulletCharacterControllerNode
from panda3d.bullet import BulletCharacterControllerNode
- class BulletCharacterControllerNode
Bases:
Bases:
BulletBaseCharacterControllerNode
Inheritance diagram
- __init__(shape: BulletShape, step_height: float, name: str)
- doJump()
- static getClassType() panda3d.core.TypeHandle
- getShape() BulletShape
- setLinearMovement(velocity: panda3d.core.LVector3, is_local: bool)
- property shape BulletShape