EggPolysetMaker
from panda3d.egg import EggPolysetMaker
- class EggPolysetMaker
Bases:
Bases:
EggBinMaker
A specialization on
EggBinMaker
for making polysets that share the same basic rendering characteristic. This really just defines the example functions described in the leading comment toEggBinMaker
.It makes some common assumptions about how polysets should be grouped; if these are not sufficient, you can always rederive your own further specialization of this class.
Inheritance diagram
-
enum BinNumber
The BinNumber serves to identify why a particular
EggBin
was created.-
enumerator BN_none = 0
-
enumerator BN_polyset = 1
-
enumerator BN_none = 0
-
enum Properties
-
enumerator P_has_texture = 1
-
enumerator P_texture = 2
-
enumerator P_has_material = 4
-
enumerator P_material = 8
-
enumerator P_has_poly_color = 16
-
enumerator P_poly_color = 32
-
enumerator P_has_poly_normal = 64
-
enumerator P_has_vertex_normal = 128
-
enumerator P_has_vertex_color = 256
-
enumerator P_bface = 512
-
enumerator P_has_texture = 1
- __init__()
- static getClassType() panda3d.core.TypeHandle
- setProperties(properties: int)
Sets the set of properties that determines which polygons are allowed to be grouped together into a single polyset. This is the bitwise ‘or’ of all the properties that matter. If this is 0, all polygons (within a given group) will be lumped into a common polyset regardless of their properties.
-
enum BinNumber