MouseSubregion
from panda3d.core import MouseSubregion
- class MouseSubregion
Bases:
Bases:
MouseInterfaceNode
The MouseSubregion object scales the mouse inputs from within a rectangular region of the screen, as if they were the full-screen inputs.
If you choose your MouseSubregion coordinates to exactly match a
DisplayRegion
within your window, you end up with a virtual mouse within yourDisplayRegion
.Inheritance diagram
- __init__(param0: MouseSubregion)
- __init__(name: str)
- getBottom() float
Retrieves the y coordinate of the bottom edge of the rectangle within the window. This number will be in the range [0..1].
- static getClassType() TypeHandle
- getLeft() float
Retrieves the x coordinate of the left edge of the rectangle within the window. This number will be in the range [0..1].
- getRight() float
Retrieves the x coordinate of the right edge of the rectangle within the window. This number will be in the range [0..1].
- getTop() float
Retrieves the y coordinate of the top edge of the rectangle within the window. This number will be in the range [0..1].
- setDimensions(l: float, r: float, b: float, t: float)
Changes the region of the window in which the mouse is considered to be active. The parameters are identical to those for a DisplayRegion: they range from 0 to 1, where 0,0 is the lower left corner and 1,1 is the upper right; (0, 1, 0, 1) represents the whole window.