SpriteAnim¶
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class
SpriteAnim
¶ Bases:
ReferenceCount
Helper class used by
SpriteParticleRenderer
to keep track of its textures and their respective UVs and source types.Inheritance diagram
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SpriteAnim
(SpriteAnim const&) = default¶
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std::string
get_model_source
(void) const¶
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std::string
get_node_source
(void) const¶
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int
get_num_frames
(void) const¶
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SourceType
get_source_type
(void) const¶
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std::string
get_tex_source
(void) const¶
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void
set_source_info
(std::string const &tex)¶
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void
set_source_info
(std::string const &model, std::string const &node)¶
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