panda3d.core.LoaderFileType

from panda3d.core import LoaderFileType
class LoaderFileType

Bases: TypedObject

This is the base class for a family of scene-graph file types that the Loader supports. Each kind of loader that’s available should define a corresponding LoaderFileType object and register itself.

Inheritance diagram

Inheritance diagram of LoaderFileType

getName() → str
getExtension() → str
getAdditionalExtensions() → str

Returns a space-separated list of extension, in addition to the one returned by getExtension(), that are recognized by this loader.

supportsCompressed() → bool

Returns true if this file type can transparently load compressed files (with a .pz or .gz extension), false otherwise.

getAllowDiskCache(options: LoaderOptions) → bool

Returns true if the loader flags allow retrieving the model from the on- disk bam cache (if it is enabled), false otherwise.

getAllowRamCache(options: LoaderOptions) → bool

Returns true if the loader flags allow retrieving the model from the in- memory ModelPool cache, false otherwise.

supportsLoad() → bool

Returns true if the file type can be used to load files, and load_file() is supported. Returns false if load_file() is unimplemented and will always fail.

supportsSave() → bool

Returns true if the file type can be used to save files, and save_file() is supported. Returns false if save_file() is unimplemented and will always fail.

static getClassType() → TypeHandle
Return type

TypeHandle