LPoint4i

from panda3d.core import LPoint4i
class LPoint4i

Bases:

Bases: LVecBase4i

This is a four-component point in space.

Inheritance diagram

Inheritance diagram of LPoint4i

__add__(other: LVecBase4i) → LVecBase4i
__add__(other: LVector4i) → LPoint4i
__div__(scalar: int) → LPoint4i
__getattr__(attr_name: str) → object
__init__()
__init__(param0: LPoint4i)
__init__(copy: LVecBase3i, w: int)
__init__(copy: LVecBase4i)
__init__(fill_value: int)
__init__(x: int, y: int, z: int, w: int)
__mul__(scalar: int) → LPoint4i
__repr__() → str
__setattr__(attr_name: str, assign: object) → int
__sub__(other: LPoint4i) → LVector4i
__sub__(other: LVecBase4i) → LVecBase4i
__sub__(other: LVector4i) → LPoint4i
__sub__(other: LPoint4i) → LVector4i
__sub__(other: LVecBase4i) → LVecBase4i
__sub__(other: LVector4i) → LPoint4i
static getClassType() → TypeHandle
getXy() → LPoint2i

Returns the x and y component of this vector

getXyz() → LPoint3i

Returns the x, y and z component of this vector

static unitW() → LPoint4i

Returns a unit W point.

static unitX() → LPoint4i

Returns a unit X point.

static unitY() → LPoint4i

Returns a unit Y point.

static unitZ() → LPoint4i

Returns a unit Z point.

property xy → LPoint2i

Returns the x and y component of this vector

property xyz → LPoint3i

Returns the x, y and z component of this vector

static zero() → LPoint4i

Returns a zero-length point.