BulletHeightfieldShape¶
from panda3d.bullet import BulletHeightfieldShape
-
class
BulletHeightfieldShape
¶ Bases:
BulletShape
Inheritance diagram
-
__init__
(copy: BulletHeightfieldShape)¶
-
__init__
(image: panda3d.core.PNMImage, max_height: float, up: BulletUpAxis) Stores the image’s brightness values in a vector Bullet can use, while rotating it 90 degrees to the right.
-
__init__
(tex: panda3d.core.Texture, max_height: float, up: BulletUpAxis) Alternative constructor intended for use with
ShaderTerrainMesh
. This will do bilinear sampling at the corners of all texels. Also works with textures that are non-power-of-two and/or rectangular.
-
static
getClassType
() → panda3d.core.TypeHandle¶
-