MovieTexture
from panda3d.core import MovieTexture
- class MovieTexture
Bases:
Bases:
Texture
A texture that fetches video frames from an underlying object of class Movie.
Inheritance diagram
- __init__(video: MovieVideo)
Creates a texture playing the specified movie.
- __init__(name: str)
Creates a blank movie texture. Movies must be added using do_read_one or do_load_one.
- getAlphaCursor(page: int) MovieVideoCursor
Returns the
MovieVideoCursor
that is feeding the alpha channel for the indicated page, where 0 <= page <getNumPages()
.
- static getClassType() TypeHandle
- getColorCursor(page: int) MovieVideoCursor
Returns the
MovieVideoCursor
that is feeding the color channels for the indicated page, where 0 <= page <getNumPages()
.
- getTime() float
Returns the current value of the movie’s cursor. If the movie’s loop count is greater than one, then its length is effectively multiplied for the purposes of this function. In other words, the return value will be in the range 0.0 to (length * loopcount).
- getVideoHeight() int
Returns the height in texels of the source video stream. This is not necessarily the height of the actual texture, since the texture may have been expanded to raise it to a power of 2.
- getVideoWidth() int
Returns the width in texels of the source video stream. This is not necessarily the width of the actual texture, since the texture may have been expanded to raise it to a power of 2.
- property loop bool
- Getter
Returns true if the movie’s loop count is not equal to one.
- Setter
If true, sets the movie’s loop count to 1 billion. If false, sets the movie’s loop count to one.
- property loop_count int
- Getter
Returns the movie’s loop count.
- Setter
Sets the movie’s loop count to the desired value.
- play()
Plays the movie from the beginning.
- property play_rate float
- Getter
Gets the movie’s play-rate.
- Setter
Sets the movie’s play-rate. This is the speed at which the movie’s cursor advances. The default is to advance 1.0 movie-seconds per real-time second.
- restart()
Start playing the movie from where it was last paused. Has no effect if the movie is not paused, or if the movie’s cursor is already at the end.
- setLoop(enable: bool)
If true, sets the movie’s loop count to 1 billion. If false, sets the movie’s loop count to one.
- setPlayRate(play_rate: float)
Sets the movie’s play-rate. This is the speed at which the movie’s cursor advances. The default is to advance 1.0 movie-seconds per real-time second.
- stop()
Stops a currently playing or looping movie right where it is. The movie’s cursor remains frozen at the point where it was stopped.
- synchronizeTo(sound: AudioSound)
Synchronize this texture to a sound. Typically, you would load the texture and the sound from the same AVI file.
- property time float
- Getter
Returns the current value of the movie’s cursor. If the movie’s loop count is greater than one, then its length is effectively multiplied for the purposes of this function. In other words, the return value will be in the range 0.0 to (length * loopcount).
- Setter
Sets the movie’s cursor.
- unsynchronize()
Stop synchronizing with a sound.