BulletClosestHitRayResult

from panda3d.bullet import BulletClosestHitRayResult
class BulletClosestHitRayResult

Bases: btCollisionWorldClosestRayResultCallback

Inheritance diagram

Inheritance diagram of BulletClosestHitRayResult

__init__(param0: BulletClosestHitRayResult)
static empty()BulletClosestHitRayResult

Named constructor intended to be used for asserts with have to return a concrete value.

property from_pos → LPoint3
getFromPos()panda3d.core.LPoint3
getHitFraction()float
getHitNormal()panda3d.core.LVector3
getHitPos()panda3d.core.LPoint3
getNode()panda3d.core.PandaNode
getShapePart()int
getToPos()panda3d.core.LPoint3
getTriangleIndex()int
hasHit()bool
property hit_fractionfloat
property hit_normal → LVector3
property hit_pos → LPoint3
property node → PandaNode
property shape_partint
property to_pos → LPoint3
property triangle_indexint