class EggSwitchCondition

Bases: EggObject

This corresponds to a <SwitchCondition> entry within a group. It indicates the condition at which a level-of-detail is switched in or out. This is actually an abstract base class for potentially any number of specific different kinds of switching conditions; presently, only a <Distance> type is actually supported.

Inheritance diagram

Inheritance diagram of EggSwitchCondition

static TypeHandle get_class_type(void)
virtual EggSwitchCondition *make_copy(void) const = 0
virtual void transform(LMatrix4d const &mat) = 0
virtual void write(std::ostream &out, int indent_level) const = 0