LoaderFileType

class LoaderFileType

Bases: TypedObject

This is the base class for a family of scene-graph file types that the Loader supports. Each kind of loader that’s available should define a corresponding LoaderFileType object and register itself.

Inheritance diagram

Inheritance diagram of LoaderFileType

virtual std::string get_additional_extensions(void) const

Returns a space-separated list of extension, in addition to the one returned by get_extension(), that are recognized by this loader.

virtual bool get_allow_disk_cache(LoaderOptions const &options) const

Returns true if the loader flags allow retrieving the model from the on- disk bam cache (if it is enabled), false otherwise.

virtual bool get_allow_ram_cache(LoaderOptions const &options) const

Returns true if the loader flags allow retrieving the model from the in- memory ModelPool cache, false otherwise.

static TypeHandle get_class_type(void)
virtual std::string get_extension(void) const = 0
virtual std::string get_name(void) const = 0
virtual bool supports_compressed(void) const

Returns true if this file type can transparently load compressed files (with a .pz or .gz extension), false otherwise.

virtual bool supports_load(void) const

Returns true if the file type can be used to load files, and load_file() is supported. Returns false if load_file() is unimplemented and will always fail.

virtual bool supports_save(void) const

Returns true if the file type can be used to save files, and save_file() is supported. Returns false if save_file() is unimplemented and will always fail.