LVector2d
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class LVector2d
Bases:
LVecBase2d
This is a two-component vector offset.
Inheritance diagram
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LVector2d(void) = default
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LVector2d(LVecBase2d const ©)
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LVector2d(double fill_value)
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LVector2d(double x, double y)
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LVector2d(LVector2d const&) = default
Constructs a new
LVector2
from aLVecBase2
Constructs a new
LVector2
with all components set to the fill value.
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static TypeHandle get_class_type(void)
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LVector2d normalized(void) const
Normalizes the vector and returns the normalized vector as a copy. If the vector was a zero-length vector, a zero length vector will be returned.
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LVector2d project(LVecBase2d const &onto) const
Returns a new vector representing the projection of this vector onto another one. The resulting vector will be a scalar multiple of onto.
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double signed_angle_deg(LVector2d const &other) const
returns the signed angled between two vectors. normalization is NOT necessary
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LVector2d(void) = default