GeomPatches
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class GeomPatches
Bases:
GeomPrimitive
Defines a series of “patches”, fixed-size groupings of vertices that must be processed by a tessellation shader.
Inheritance diagram
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GeomPatches(GeomPatches const ©)
The number of vertices per patch must be specified to the
GeomPatches
constructor, and it may not be changed during the lifetime of theGeomPatches
object. Create a newGeomPatches
if you need to have a different value.
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static TypeHandle get_class_type(void)
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bool validate_ptr(void const *ptr)
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GeomPatches(GeomPatches const ©)