GeomPatches¶
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class
GeomPatches
¶ Bases:
GeomPrimitive
Defines a series of “patches”, fixed-size groupings of vertices that must be processed by a tessellation shader.
Inheritance diagram
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GeomPatches
(GeomPatches const ©)¶ The number of vertices per patch must be specified to the
GeomPatches
constructor, and it may not be changed during the lifetime of theGeomPatches
object. Create a newGeomPatches
if you need to have a different value.
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static TypeHandle
get_class_type
(void)¶
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bool
validate_ptr
(void const *ptr)¶
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